I figure I'll post this here too: [MEDIA] If this is the intended use for this, then I can definitely see why this was scrapped. You can't have...
For flying too close to the sun, my punishment is to live by the moon...
I'm an idiot. I was looking at the calculations with the 224 screen resolution in my head and NOT the plane resolution at 256. That's my bad. It...
We know that for the tops of the foreground elements they would have had to be objects, with the lower redraw dampening the sprite limitations....
Besides changing the tile IDs it writes, all I did was activate the window plane and clear that area of VRAM for it. Without those changes it was...
Back again with another necrobump. I promise this is super interesting. Around the time the prototype released, drx mentioned in the Hidden...
No, you abandoned it. Both of you left on your own terms. Gemini and the rest of us can back this up. And, in fact, we've given you plenty of...
The leftovers in Simon Wai specifically that exclude the data point to them being close to Nick Arcade on our theoretical timeline here (if there...
This graphic comes from the same set of papers that were in the OP, the Cyber City ones just went unscanned. The specified palette data there is,...
Try CDMage, and open the associated CUE file. All the ISO is against a normal BIN is the ISO with some extra (garbage) sector data. Edit: BIN has...
TCRF articles are written by multiple people and can by edited by anyone that has an account. Articles get updated frequently as time goes on to...
HARDWARE: 2 Japanese Model 1 Sega Megadrives, board revisions VA4 and VA5 3 American Model 1 Sega Genesis systems, board revisions VA6.8 and VA7...
Meltdown is an eventuality, you see.
CRAM DMA and the dither test from that shot are included in the attached ZIP file. For sub_3018, I'd rather get that fully functional first...
That was a test. It looks so much better on actual hardware via composite: [ATTACH]
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