What do you feel on adding the music from S&K Collection? I'm particularly craving to have the Super/Hyper-theme from that game implemented as an...
Sonic & All Stars Racing Super-Deformed? I'm sold. Seeing Sakura dropped in 1.1's trailer gave me quite a heartshot of happiness though.
*Slowpoke Mode* Much like most here, I've found Ray more fun and fluid to play as compared to Mighty - easy heights with modest amounts of...
Absolutely loved this entire run of shorts - can't praise Hesse and his team enough for bringing one of the best animated media for Sonic in...
I find it really funny that Mighty's implied to not be able to control his immense strength at all times - also he apparently won't hold back with...
Yeah - I guess to concise the concept to easier management, the zones themselves could have very small acts for that puzzle platforming level...
Looks really fun! Wonder will there be creative use for the Badnicks themselves in the game somehow. Funnily enough, I had actually imagined...
Neat! Dunno how many zones like that are out there with hidden boxes though. But hey, Mighty-only routes? Count me in!
So according to a translation on Mighty's and Ray's abilities on Tumblr: I kind of hope Mighty's ability isn't gonna be a letdown compared to...
Wonder how they'll compensate for the game difficulty itself if so - and if we can extend this concept on the main campaign itself. Hooey.
[img] [img] [img] [img] [img] [img] Gosh, this entire sequence had me laughing and then crying tears of joy all the same. God bless Tyson...
[img] I'm so used to giving, and now I get to receive. Thanks so much Mania Team. Edit: Espio'd.
Ran instantly here after seeing Mighty and Ray announced out of the blue. Gosh, I can't stop flailing my arms! So hype!!!
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