Perhaps Sonic is supposed to spend a whole day wandering around the icy caves, entering in the morning and getting lost?
Is there a way to make the Drill dig through ground, or is it strictly a water wisp at this point?
You have to actually spindash in the 2D section for it to not crash, IIRC. I believe it crashes because it doesn't have a direction set in which...
Could making the spindash work in 3D lay in "#SonicActionCommon.ar.00\ef_ch_sps_yh1_spinattack.gte.xml"? Looking through it, it looks like it may...
I'm not saying that I dislike the fact that it makes you think. There are just sections of this game that are flat out ridiculous in difficulty...
In my opinion, what held back the otherwise great Colors was the fact that the acts seemed so inconsistent. The whole game felt like it was set up...
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