Here's a easy way on how to use all slots from $00 to $FF on the Sonic 1 M68K Sound Driver. Some notes: After the changes, the addresses $FFFFFFFC...
Like we know, some Sonic 3 DAC samples are obtained from Michael Jackson songs, but what about Sonic 2? Some samples may have been used in Dreams...
Cool music, I love it!
Wow! Awesome use of dynamic tiles, I loved your Green Hill Act1 and 2!
You will need of Sonic 1 disassembly split+text by Hivebrain (ASM68K). A method not much hard to make dynamic tiles in Sonic 1 is creating lines...
This will restore pallete, tiles (8x8), mappings (16x16, 128x128), layout, collision, rings and some sprites... Thanks to: Erik JS - for helping...
The pointer of FBz pallete is $08BFE5, and it's points to adress of Icecap pallete ($08C894).
The cannon badnick from Flying Battery of Sonic 3 is diferrent of Sonic 3 & Knuckles. There's a possible prototype of this badnick? [img] [img]
I've noticed that Kessen Wa Kinyoubi from Dreams Come True is similar to Labyrinth Zone's theme. I created a comparation using Audacity and Adobe...
Okay. :) http://www.hotshare.net/file/65799-26831108c9.html
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