2.2 is a great step in the right direction. The improvements to heavy weights make Mecha a greater joy to play.
The tutorial isnt even fully comprehensive. I had to learn about slipstream/drafting mechanics a day after the game came out from a random...
Speaking of rubberbanding... [IMG] That's actually insane. Who actually wants this??
There are some musings going around that the Rival is 1 level harder than the rest of the CPUs, which would help explain how well they keep up. I...
The game is mechanically dense and there is a ton of nuance to it. While the first cup doesn't mandate half of what you learn in the tutorial,...
Grabbed the game. The remixes of the various songs from the games, like Outrun for example, are pretty good. My japanese isn't that strong but...
Actually godlike man. Can't believe how long you've been working on this at this point.
I've always wanted to ask, how do you plan on handling collision in regards to players getting caught inside level geometry?
If the editor defaults to GHZ, I'm gonna sue. :colbert:
Oh this place has a thread. Now i don't have to bother with twitter posts as much. Love what im seeing; hope there is a demo.
the fucking kid who brought up s&k pc lmao izuka's response was golden the super ray and super mighty question was great too
time attack for this game is easily addicting. the restart feature should be banned for being a gateway to addiction. in a related note sharing...
okay so when are we gonna see the hack/mod that lets you keep a spindash in air when you start it on a falling platform. :v:
Just use the momentum trick to collect all 7 emeralds in 10 seconds or less with only Mach 1 like I do. :v:
Now if only we can get a ticker to turn off Super form music.
Separate names with a comma.