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foobles's Recent Activity

  1. foobles liked Devon's post in the thread Basic Questions & Answers thread.

    No. "ADDI" exists to get around a limitation of "ADD". Otherwise, they take the same amount of space and same number of cycles to...

    Nov 26, 2022 at 10:32 PM
  2. foobles replied to the thread Basic Questions & Answers thread.

    Yes, this distinction makes sense, but I am wondering in the case where I do just want to add an immediate to a data register, which...

    Nov 26, 2022 at 10:26 PM
  3. foobles replied to the thread Basic Questions & Answers thread.

    Ive been reading the programmer's user manual for 68000 assembly, and found that there are cases were there are 2 instructions that are...

    Nov 26, 2022 at 9:47 PM
  4. foobles rated Lapper's post Informative in the thread How does the tile layer/plane system work in games past Sonic 1?.

    I was looking at these recently and I'm fairly sure this is a check for the Player being grounded rather than being Y flipped. Code...

    Nov 26, 2022 at 9:39 PM