Hey everyone! It's getting close to when you'll be able to try out the demo for this version of the game. I've just put together a trailer to...
Yeah, this is a good point. It'd been something I'd been avoiding for a bit because I struggled to see a way to reliably map multiple (and...
Yo! It won't be a final release I'm afraid. The zones available in it are finished though, so shouldn't change much between now and whenever the...
I really loved the Symphony - I'm glad I watched it live last night because trying to rewatch/relisten to some of it today is kinda ruined by the...
Hey guys! Phew, what a year. Just a wee update to say that this project is not dead - I've been working hard to improve the game in general and...
Finally, some luck! Thanks to everyone who helped me out on this - made a breakthrough last week thanks to ShadowMasterX5 on youtube pointing me...
Love the art you've been making for this! Nice work on the texturing/airbrushing on the Sonic and Tails arts - looks really authentic
Oh man - sorry! Nope, it's the cyan one being used (wasn't looking at the video while writing my post >_< apologies)
Thanks for the comments guys - still hammering away at this and it's driving me nuts. I think what gets to me is that the approach works great for...
Hey everyone - been a while! So I'm still hacking away at this project. The Sonic Physics guide on the site has been an utter godsend, so much so...
Thanks for the comments guys! Especially @Noah it means a lot that my concepts delivered - I've tried to go with some fresh tropes that haven't...
Hi everyone. Over the past year, I've been working away at my first fangame - a demo built within Unity called Sonic Totem. Development started...
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