I talked with Hitaxas and I did this thing to help his issue, if you get bad underwater palette, it's because of a relationship of Normal_Palette...
Well, here I am again with an update I did lately, I was fooling around with S3K disassembly and I managed to implement the shared shields...
Green Snake, I have checked your thread in regards to this tool and so far, I'm finding this pretty useful, I can't wait until I get to do mapping...
Well, this is my first post around this community so I'll be blunt and quick, My name is DiscoTheBat, many people may know me (or not) from my...
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