Surprised no one mentioned this yet (or I missed it in the 50 pages I had to go through, which is very possible). Sonic 1 proto reference!...
So, I haven't seen anyone else mention this. But: [IMG] What is the significance? Well, in the rev00 final, the blocks in the lava don't float....
I don't think we can come to a strict conclusion based on such a small slice of GHZ. However, given what we know about GHZ going through a lot of...
As fun as the Sparkling Zone background is, I can kinda see why they changed it. From a design/gameplay standpoint, it's very distracting and a...
Very, very cool. Thanks to all involved for getting this out. On a sidenote, I went over the wiki just now and came across a shot from an old...
I'm not a controller person myself, but I can kinda see where people are coming from. Reportedly, the devs have done a lot of research and...
I've followed SRB2 since the early days, back when it was a 2D game in TGF. Even comparing this to v2.1, this may as well be a whole new game....
I have to say. Sonic's end-of-level pose is just the greatest thing ever. Many thanks to drx and crew for pulling this off. This has been quite...
Oh nice, thank you! I kind of wasn't expecting it, haha. A very simple solution, too.
Fantastic work! This project kind of came out of left field for me. I opened up Retro for my occasional lurk, and found out that someone basically...
Expanding on the above post. Screen tearing is typically never intentional. It happens when the game tries to redraw itself before the monitor...
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