I played the game on PC on release day. I had some fun, didn't have enough time to beat the final boss however. It's a greatly improved game from...
So I updated the script to be a bit more versatile in object investigation. Now it takes 4 $_GET inputs: lvl, which tells the script what level to...
Double Post Again. I fixed my script, and this image is now fixed. I've pulled some of the IDs from Sonic Rush, and here comes it's list. [hr] 00...
Well initially, the first goal is complete maps. After that, it'll require some more format investigation to get any sort of support for a level...
Double post! Okay, The Rush maps are being a bitch to me, so I'm doing Rush Adventure's ones now. From Plant Kingdom 2, I have produced a list of...
What you said is true. When looking at what .ev denoted, I found a neat little trick on the first rail section in Leaf Storm 1. Normally with...
Long time no post. Anyway, I've finally gotten off my ass and pulled together a basic mapping script for .dc files. It works, except for the fact...
Yeah, I noticed that with the spring object in Leaf Storm 1, Section 253. The Positioning of the 'hotspot' is 4 pixels lower than the spring...
So right now, there isn't anything that can create/view .bac sprite files? Also I think I've made enough modifications to my script so it can...
derp [IMG] Splash Hill Boss Ring Map My Rush Ring Mapping script is now modified for Sonic 4. I'll have a full ring map directory for you guys...
Well frankly I can't make sense of that documentation of the sprites. I'd help, but I don't have a clue about palette data ^^; However, I can make...
So we're finally getting somewhere. I have preliminary rings maps for each 3 games. A friend is currently syncing them with the currently standing...
Mission 1: Boost at the start so you're above the rail, obtain the Rocket wisp and ride the rail until you reach where it says to use the rocket....
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