Holy crap, someone just told me about these on my Windy Valley video, they're even more amazing than described. I really, really like the move...
Seriously moved by all of this. This port of Windy Valley beta is utterly astonishing. Are the arrows facing the wrong way, though? Particularly...
Sweeeeet. Then I'll just sit back for a while and see how this plays out, I'm all excited again. [Edit: I just discovered your Mushroom Zone...
You're right, the camera data is important. It might seem almost arbitrary at a first consideration (knowing how finicky the camera in Sonic...
Given that Sonic Adventure uses a very old SEGA 3D model format, and the similarity with the textures, I would not be surprised if this was made...
My soul just ejaculated. I'm sitting here, watching this, thinking... "It doesn't get much better than this." [EDIT: I released a (now outdated)...
Wow, that's a lot of object types. I didn't realize the stage had gone through so many changes. Perhaps it was the first stage created, and the...
I played through the two stages a bunch more times and I think I agree with Dude and GeneHF - these levels are quite frankly too big and too...
Cheers m'dears! That works smashingly. Windy Valley originally had such a large, mountainous feel, I wonder why they changed that?
I saw the new article about the Windy Valley beta level port, and I must say, good job so far! Act 1 and Act 3 look incredible even without proper...
It sounds all too ridiculous, which is probably why I believe it. If anybody finds this double page spread, I'd love to see it. Sonic CulT, damn...
KILL IT WITH FIRE. That is one piece of absolutely awful box artwork. The final box-art is much better in my opinion - it is clear that the game...
I have a subtle memory of having to wake up, every Saturday morning, to set off the tape recorder so that I could record SatAM. One weekend, the...
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