Amazing. Never thought I'd see the day that Spinball level hacks would be possible!
Auto demos are famously tricky to get right. Any tiny little change has a chance of breaking them. File this one under 'dumb projects' but I kinda...
Doesn't look like there are any more in the PC version beyond what Bo already found [ATTACH]
nice work with NBA 98, I have the not particularly common PC version of that as well. It's a straight port of the Saturn version and these ports...
Nice google-fu :-) maybe the Game Gear version is what I remember. The demo finishing with the big jump off the ramp definitely rings a bell.
Dang, looking back at this thread, my record for suggesting games for investigation is pretty bad :-P
Memory from 30 years ago is always going to be suspect but does Sonic always die on the first demo in Sonic 1 SMS? I assumed it was an emulator...
Good to see you still plugging away at this @Bo102010 ! Particularly enjoyed the Tony Hawk & Ecco brute forcing stuff, I guess the newer the game,...
I believe that last one is the bonus gate for multiball fwiw. EDIT - Middle of toxic caves too in fact. There's gates in the top left, top right...
This is excellent work again, particularly working out that unknown compression scheme for titles! I assume because everything is hardcoded there...
The rings do seem to be a bit of an afterthought. Plenty of people simply never discovered that collecting them all triggers anything (see the...
Shamelessly compiling SpinTool to get a sneaky peak (in full knowledge that it's unfinished and with zero expectations), those map layouts are...
or the ultimate monstrosity, a level with no pinball sections and only platforming!
Looks awesome, well done. Alas, I don't see any out of bounds areas on first glance, always unlikely for a game like this I suppose!
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