<!--quoteo(post=305014:date=May 2 2009, 06:03 AM:name=Jimmy Hedgehog)--><div class='quotetop'>QUOTE (Jimmy Hedgehog @ May 2 2009, 06:03 AM)...
Right. Good reference: [img] [Have to bookmark this, thx^^]
@hitaxas: Well you seem to move in the wrong direction in my opinion. Those white water-"sparkles" (excuse my lack of english) in the forground...
@Hitaxas: Nice, but you have to show more perspective in the foreground and stretch the water.. Nice clouds.
Well fixed it. Reboot and deleting cache seem to rescue the day. Ignore former post.
Some simple question: Where does this one come from? [img] This is how it looks in SonMapED: [img] Checked out the Saving Process a few...
Thx for reply.. Well the walking frames seem to lag because of the video recordings, if you play they seem to be correct.^^ (Hope so.. I'll post...
Well it's me again and I need some crits on my sprites.. Just made a short vid about my progress with the spins and some other stuff (signpost)....
Well, nice Looping, reminds me of something..(?) [img]
Maybe I'm new to this board, but I worked also on several non-sonic projects before. Well my advice is for creating games at all, maybe even...
Thanks a lot for quick reply. I'm currently giving SonEd2 a try, seems pretty easy so far^^
At first I have to apologize, since this question maybe has come before, but if I would search for "sonmaped" and "palette" and read all the...
Very nice one.. Your art is fantastic I hope you can finish this. I will play the other zones when I get home then.
Agree with this, the shades should be single shaped not dithered all over the character..
@Hitaxas: Well it's almost the same as this one.. Think Sonic is just the nickname because of his speed, but thats too much OT.. Thx 4 link
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