RE: Not the Usual Bickering on the Topic of Sonic 4 That awkward moment when they don't see satirical commentary via the usage of "all-caps...
Hey Jason, you need to let go of your tendency to constantly refer to homosexuals, intercourse, and fecal matter. :specialed: Hah, I kid....
Well, I'll just have to buy this game and find out how it plays. I'm far to lazy to just sit here and make grandiose assumptions and nitpick...
The totem guys seem to be underwater-only, spewing out direction-shifting currents or something. The Kolibri-looking badnik jumps out of the water...
Watch this video: [MEDIA] (Do take note of 2:20) CRISIS AVERTED.
So yeah, I love how one of the few Dashpad-less loops actually has some convincingly good physics. As opposed to the other ones that don't trust...
That tree concept art blew me away. I seriously am at a loss for words. Anyway, that footage is looking great. If only Kogen and JasonChrist were...
Green/Emerald Hill in a nutshell then. Well, I'm looking forward to the exploration in these levels.
All minor nitpicks aside (seeing as nitpicks need to addressed these days), why does everything look so right in that video?
Back on the topic of Sonic 4 itself... :v: Any speculations of what the "deeper story" of Sonic 4 is about?
I must have an affinity for fecal matter, Kogen. I'm certain that I've played that game a bajillion times now. Whether or not for throwaway-fun or...
I'll agree that some bits felt like Metropolis all over again, but I seriously think that after you know how to get past them, they're painfully...
Back on the topic of that video, I saw some pretty good slope physics in play. Not to mention the distinct lack of boosterpads and spring-spam. I...
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