I'll be honest. So I finally had time and tried out the new demo and... I'm not that impressed... Sonic Overture was a product of its time,...
Personally, I honestly believe the problem In my honest opinion is SAGE Itself. As each year it seems to become more an Indie game exhibit (Not...
There seems to be a bug in the partner build you linked. Whenever you gets hurt with rings. the game will crash not long afterwards (anywhere from...
That Winter Zone look stunning. Also CCZ looks interesting. interesting to see it being outdoors.
Holy shit I remember seeing that hoax in its full quality back then in the early 2000s. I remember this one and one someone did of a mechanical...
I totally understand how life gets in the way. I myself have been dealing with some of my own things so I know that all too well. and it's been...
That's MMF Express, which is similar to The Games Factory or Click and Create. This won't work with those versions. You need MMF without the...
Unfortunately this was one of the only demos I had. I remembered playing this way back, I think 2000 to 2001. Up until the newer versions with...
I have one of the CNC/TGF builds laying around. It's the Demo Tubes Zone build. Sadly I don't have anything else as I never had found or played...
I'm curious what could be in there... not gonna lie this is interesting. I didn't even know the source code was out there. At the very least...
Ah nice, I'm glad to see this proto finally out there. I remember when it was still an auction and stuff :P. I actually really like the new title...
[img][img] I'd been working on this for a couple weeks now, just got through re-spriting and programming this monster here after a few days of...
I'm thinking about it. although I do have some new plans for this hack to make it move in a more different direction If I'm going to enter it next...
http://youtu.be/4lCwa0Qrodg I got the sparkles working perfectly. they basically are objects that spawn into the BG. it took a lot of work,...
I figured it out, it was thanks to a lot of work today, that I was successfully able to implement Spring Yard's Sparkles. [img] I still have a...
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