Is there any practicable way to do it with Javax/AWT, or is any attempt to make a Mario-like game doomed with it? I see your point about 3D, but I...
Does anyone know of lightweight, userfriendly dev environments to write, edit, compile, & run 68K or 65c816 assembly? Also, might such an IDE...
I tried to think of a method that would do that; I couldn't think of one bc it would have to alter AWT/Javax's functionality (or so I thought). Is...
Codecademy does a good job for me; however, my biggest pitfall when I started in Java (which was the first widely used language I touched - my...
I have tried to coding a Mario 3 clone (and would love to do a Sonic game) in Java, or maybe C++. However, using Java's AWT & Javax.swing, the...
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