Esrael Neto Assembler Editor Whats New? - Support to bat file added through directive compiler in Project File - Sonic 1 and Sonic 2 Art And Level compression format added into compressor and decompressor. (Bit perfect in compression). For Sonic 1 Level RLE compressed size is only required if you are decompressing from ROM. For Sonic 2 Level the decompressor can detect end of compressed data ($FF $FF $00 - Flag). - Hex debug can save files now. - Hex debug can display strings using custom fonts. - Search added to hex debug and are based on selected font. Ex: You can load a Sonic 1 Font and Search for GREEN HILL to find Level Select Menu. - Tile Editor can edit SMS uncompressed files, Sonic 1 SMS compressed Art and Sonic 2 SMS compressed Art. Tiles can be saved to bmp files for use with Sonic Series Level Layout Editor. Sonic Series Level Layout Editor. - Sonic 2 SMS support added. Sonic 2 SMS With Project File If you open Sonic_2_SMS.epr using "Open Project" The complier Directive inside will override the editor options. Fixed some bugs in Internal M68k / Z80 compiler. Other Fixes Old projects (loading asm file as project) are compatible with this version. New projects require Session [Assembler] inside epr file ex: [Assembler] begin Main = src\s2.asm Compiler = build.bat end; Enjoy.... Bugs. Please Comments.
Esrael! You're back! I'll definitely be trying this out. Any other surprises you've got in store for us?
I am still working in projects, but due to my job I had less time. Sonic 2 Delta is still in development. I made some Hardware Hacks like a Game Gear consolized using a Master System I Shell (Card Input as GG Cart). Digital GG Video To Analog Video Pal-M outputs used in Brazilian And the infamous S-Video Mod to MC1377P used in SMS I e II Tec-Toy
Esrael? You... You-you're back? Wow. I don't know what to say. Awesome to see you back here... Anyway, enough of that, it's cool to see you've made an update to your ASM editor. I'll try this out later! Also, glad to hear that Sonic 2 Delta is still in development.
I think Sonic 2 Delta has been going for at least 10 years now. From its humble beginnings as a hack to work out Sonic 2 Beta's flaws and add features to its current state - an extensive hack of Sonic 2 Rev02 - Sonic 2 Delta has been regarded by some to be one of the best hacks ever. Keep it up, Esrael.
Ooh more hacking tools for sonic 2 sms, this is wonderful. I'll have to mess around with this a bit when I get home. ^_^
Wow JUST when I started to use Aspect Edit... Haha coincidences happen I guess. We all thank you, Esrael!
Glad to see you're still around. Can't wait for more updates on the Delta Project, If you ever decide to add Sonic 3K support let me know I can help out by providing a disassembly that uses ASM68K for it
You can still get this editor using Wayback Machine and browsing to 2014. It works great in my (very) limited testing so far, continue monitors for everyone! :-D. Does anyone know if it's possible to dump the level layouts to png? I'd love to get some S2SMS maps including items on the wiki!
To avoid confusion the latest version of this program is 0.14c and is available on @Esrael 's site. Neto - Hacking H.P. -> Ferramentas (neto-games.com.br)