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Sonic & All-Stars Racing: Transformed

Discussion in 'General Sonic Discussion' started by Saidian, Feb 12, 2012.

Which version will you be getting?

  1. Xbox 360

    61 vote(s)
    27.0%
  2. PlayStation 3

    43 vote(s)
    19.0%
  3. Wii U

    52 vote(s)
    23.0%
  4. Nintendo 3DS

    23 vote(s)
    10.2%
  5. PlayStation Vita

    12 vote(s)
    5.3%
  6. PC

    116 vote(s)
    51.3%
  7. iOS

    4 vote(s)
    1.8%
  8. Android

    4 vote(s)
    1.8%
Multiple votes are allowed.
  1. Overlord

    Overlord

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    Yeah, it's a decent port. Well worth it for ASRT on the go.

    Try and get the LE if you can find it as well, as it has some additional bits over the regular one, which is starting to be more common now.
     
  2. TimmiT

    TimmiT

    ¯\_(ツ)_/¯ Member
    Well then. :specialed:

    The DLC is 75% off as well.
     
  3. GeneHF

    GeneHF

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    If for some reason you don't have it, get the hell on it. The whole package is basically $8. Less if you're vehemently against Yogscast.
     
  4. Cooljerk

    Cooljerk

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    Man I unlocked AGES in the Xbox 360 version, but I still haven't done it in the PC version. I need to get on that.... but damn I'm not looking forward to redoing some of those S-class rankings.
     
  5. Aerosol

    Aerosol

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    Yea, I haven't replayed World Tour since getting all the A-rankings. Those S-rankings are fucked up.
     
  6. Cooljerk

    Cooljerk

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    I never got all the A-Rankings, I unlocked AGES with a combination of many A-Rankings and some S-Rankings to make up for the A-Rankings I didn't accomplish, ha.
     
  7. GeneHF

    GeneHF

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    The PC version (and the console versions) were all nerfed because some people found certain S Class missions too hard. They now reflect the much easier variants from the Vita version.

    You'll still likely have some pains-in-the-ass like battle races (Billy Hatcher stage, for example), but the traffic attacks are MUCH easier.
     
  8. Saidian

    Saidian

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    Huh, £20 cheaper on Amazon than official store. I can live with buying from the evil Amazon once or twice (even after working a crappy xmas period at a warehouse in '010)
     
  9. Aerosol

    Aerosol

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    What? Then my 100% 360 save has taken on even MORE sentimental value!
     
  10. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    So um, I just got this on iOS, and after completing a race I am unable to continue, as it is stuck on perpetual replay/autodrive with no menu options appearing...
     
  11. Chris Highwind

    Chris Highwind

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    I got this on iOS as well...meh. Too much pay2win for my tastes. I can get all the content on my Vita for free with only a smaller screen.
     
  12. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    Bump.



    I can't find any solutions or mention of this problem.
     
  13. MykonosFan

    MykonosFan

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    Not to sound like a smartass, but have you force closed the app and re-opened it? Maybe even delete the app and re-install it? Not sure what else you could do for that.
     
  14. Ashura96

    Ashura96

    HEROIC VERSE Oldbie

    Hurr you think?

    Force close is the only way to "continue" which at the very least saves my progress.

    Deleting and re-installing (which takes forever) did the trick though.
     
  15. Ashura96

    Ashura96

    HEROIC VERSE Oldbie
    ...and now the glitch has happened again. It seems to happen after I "signed in" so I can view friends rankings...as if I even had time to get friends on this game.
     
  16. MykonosFan

    MykonosFan

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    Hurr, how could I not have known, with this thing that has not happened to me in the game I do not own, alongside the information which you did not provide initially? Guess you're stuck then bro
     
  17. MartiusR

    MartiusR

    Member
    I've recently decided for a change from Sonic & Sega All-Stars Racing to its "improved form". And I know, that it's rather common opinion, that Transformed is better in (almost) every aspect, but I must admit... That I liked more "previous" form (played in both on PC). I agree, that it's awfully optimized (I almost never had serious decreasing of smoothness during playing in Transformed, while "classic" made me sometimes unpleasant surprises in this case) and lack of possibility to configure your control is something uncomfortable, but still - I liked more almost everything in Sonic & Sega All-Stars Racing. It was for sure more "sonic-oriented" game (funny thing, I have played in Sonic Heroes after this game, so I've encountered some great music from SH before playing in this title :)/>), I liked more the tracks, the music, appearance of vehicles (especiallly Shadow's motorbike), not to mention that drifting & turbo were much easier in usage. But well, after I've showed to my siblings Transformed, they don't want to go back to previous part :(/> And in some way I'm also playing less in this one - these slowing downs are not too often (in fact they're quite rare), but still it's bothering in this kind of game, not to mention that it's always funnier to play in such games with someone alive, not with AI.

    But anyway, I must admit, that makers of Transformed are deserving for big plus. At least for fantasy - the characters like Shogun, Ralph the Wreckage or Team Fortress (Pyro&Heavy&Spy) are for sure nice and funny addition to this part.
     
  18. Covarr

    Covarr

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    The reason people tend to prefer Transformed has precious little to do with content, and everything to do with game mechanics and balance. Transformed has something most racing games are afraid of: a heavy emphasis of skill over luck. It can be damn hard at times, but it never gives that feeling of cheating AI, overpowered items, or any of the other common frustrations that are intended to "level the playing field" but usually just punish skill and reward ineptitude. S&ASRT is like the Counter-Strike to S&SASR's Call of Duty. It's not even so much that it's a better game, but it's a significantly more technical game, which is really appreciated in this genre because it's so rare.

    Well that, and S&SASR's more traditional Mario Kart-esque play style opens it up to comparisons to Mario Kart, where it pretty readily loses. Deviating from MK was a smart move, as it gives Transformed more of a reason to exist.
     
  19. MartiusR

    MartiusR

    Member
    You know Covarr, I haven't thought about these technical aspects (mechanics & balance you've mentioned), although maybe it didn't catch my attention, because I haven't played in too many games of such type. Toon Car and these two racing games (S&SASR and Transformed) and that's all (well, I've played a bit in Mario Kart on 64). Well, I can't say that anything from mechanics* is unpleasant for me in Transformed, I rather miss many things from "prequel's" content.


    *OK, there is one thing - "drifting & turbo" - in "prequel" you've needed less time to catch even first level of boost, I must admit that it's a bit hard to change habits, I've noticed that I'm using "drift-turbo" not so often as in "prequel".
     
  20. KingOfBunnies

    KingOfBunnies

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    So I know this thread is super old, and I'm bumping it, but I have some questions regarding the game since I've had a good enough PC to play it for 8 months.

    Why are Traffic Attacks the worst part of this game? I'm playing through them on S-Rank and the Police cars drive me up a wall. I'm good at the game, but those cop cars can just get behind you in seconds if you're not ready.

    Is there really no more DLC? There was that poll, but was there really nothing? It's been 3 years since the game came out, so maybe this is a dumb question, but if the Yogscast DLC was really the last one released, that is so disappointing. Like, they put in some Youtube nobody over Segata Sanshiro.