Just played it, it's alright. It's more slow platforming in the style of Yoshi's Island. Sadly it works in the same way as the NiGHTS DLC. It won't keep track of your score, no time attack and you need to get 100,000 points (which you can get just by playing a different stage) before it appears again after playing it. A couple of screens I took: Spoiler Can't complain too much though, considering that it's free.
The size of this patch seems waaaay too small for the amount of new assets/terrain geometry/GI/Music/enemies/sounds. (30 MB) Has there been many patches before that could've probably fit in the DLC as preparation? If not I'm starting to think this thing was just on the disc or they've got some great compression for the patches (and the stuff inside already compressed normally...). Not like Sega's opposed to doing on-disc DLC since Sonic '06. :v: I'm guessing the stuff was in there and they just weren't finished with the layout/some assets yet, kinda like how they pre-planned the Unleashed DLC and just patched in the missing files later when they were finished.
The DLC isn't in the update, you need to download it from the eShop. Don't remember how big it was, but I think it was somewhere around 200 MB.
What the fuck did I just play. Some, unholy combination of crossovers. So is a Mario/Sonic crossover going to happen now?
At least now it makes sense. Before I thought it was Sonic Team lost direction. Now it's that they clearly made this a Mario game 100%. No denying it now.
Man... much like Yoshi's Island, the level's incredibly short if you don't go for the collectibles. I wouldn't mind seeing other franchises as DLC for this game. Imagine a Metroid level...
Just to kinda re-confirm that the next DLC will be Zelda-themed (as if "LINK to the eShop" wasn't enough). Spot the TriForce.
Played it myself just now. It's pretty fun, I say. I'd say it's much better than Nightmare Zone. Pretty good freebie.
Considering the nature of Zelda compared to Yoshi's Island, I hope the Zelda DLC is a mostly 3D stage. Maybe some speed could actually happen. Well, as good as Lost World level designers appear to allow.
While this might be true, the DLC is also a nice little nod to Oshima Naoto being the producer for Yoshi Island DS.
Played the Yoshi stage (updated my SLW to 3.0 and got past fucking Emo Forest 4 at the same time. Sky Road 1 was a MUCH nicer level). Entirely 2D, it's fairly obviously promo for Yoshi Yarn (at least to me. The background screams Kirby's Epic Yarn, which is in the same vein of style). Even so, it's fun to play. Sonic going down (blue!) warp pipes and collecting Yoshi coins is just so wrong, yet hilarious at the same time =P
You get 47 lives maximum from this DLC per run. The life cap is 99. I don't want to hear any more complaining about lives in this game ever again from any one. (In before TOO MANY LIVES)