It doesn't affect anything. The game lets you keep playing and you can even initiate a new game while offline. It doesn't mean anything as far as I know.
Okay, I just straight up can't run this. The launcher works (sort of, it sucks) but when I want to start the actual game it throws up an error: Since it complains about some kind of null value, it may be whining that I haven't set a resolution. This is because there are no options in the dropdown menu. I would edit the config file manually, except that it doesn't exist—presumably I need to launch the game first to create it, which I can't do. Thanks a fucking lot, Sega.
have you tried running it without the launcher? The launcher is a giant pile of crap, just like in every other sega game ever made.
There is a config file, maybe it didn't create because you couldn't launch the game, but it should be in programs\steam\steamapps\sonic adventure 2\config, the userconfig.cfg file. Anyway, try installing the most recent directx, .net framework, visual c++ 2005, 2008 and 2010 runtimes, it might not work, but it's worth a try, I guess...
As I said previously, it isn't in there. Presumably, the launcher is supposed to create it, but since it crashes when I click "Save settings and launch..." EDIT: And yeah, I've also done the typical "verify cache, reinstall" deal. Even tried making my own config file but it doesn't take (probably cause it's empty, heh.) I guess maybe the only way to fix it is if one of you guys uploaded your config file and I threw it in there?
If you've got an NVIDIA card, you can force on SSAO in SA2 with nvidia Inspector! It looks pretty nice, although probably not worth the framerate drop. Profile (for use in nvidia Inspector) here.
Thanks man, I appreciate it! ... Uuuunfortunately, the game still doesn't start (and yeah, I started directly from sonic2app.exe.) This time the screen does flash black for a second, probably because the cfg has full screen enabled, but then it just crashes again. >:I
Hmm, have you tried installing more recent drivers for your graphics card (if you don't have the most recent ones)?
I have the newest driver, yeah. EDIT: What... the... okay, I have the game running. Somehow. I had no idea what to try next, so I just randomly decided to change the graphics config to 640x480 @ 60Hz. Game runs. Wha? So then I gradually boost my settings up to what I had initially (1280x960 @ 85Hz) and now it works. I... don't even know anymore. But the problem's solved, right? o_o; EDIT2: File this one under 'jinxed.' Even with x360ce and the Keyboard.cfg edited to change InputWay to 1, the game still only wants to use keyboard controls.
I'm having the same problem as ThunderPX, I got a 120HZ monitor that can only achieve this by DisplayPort, change to another port and you'll be fine playing it. This also happens for Sonic 4 Episode 2. Edit: What Master Emerald posted works for both, many thanks.
I didn't wanna use that or XPadder because it'd basically still be keyboard controls instead of using an analog stick. The directional controls were never that smooth, I realise, but they keyboard controls sure suck either way! In the end I just said "fuck it" and used my PS3 controller with that MotioninJoy thing, which I didn't before because it looks really shady. It works, though! So now that I can actually play the game... was the homing attack always this inaccurate? I may just be noticing this now because I'm actually trying to do all the cool stuff and get A-Ranks. Back on GC I didn't wanna bother with all that shit and just cheated to get Green Hill.
Yeah, you had to really hope a lot of the time, or just do it as near to your intended target, and angle your stick right at the target. Man, I should pick this up, but I have the GC version. If any interesting hacking stuff happens, I'll probably get it for PC though, but eh. So glad I have an Xtokki, which makes PS1/PS2 controllers work on the 360 [and thus, with XInput stuff -- I use it for Generations and whenever I need to play a fighting game on my friend's 360 because that controller sucks].