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Sonic Blitz

Discussion in 'Fangaming Discussion' started by RGamer2009, Apr 13, 2009.

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  1. When I replace my build of the game with the one in Mushroom Forest, an error message pops up:

    "Unable to set graphics mode"

    What should I do?

    EDIT: Never mind, I figured out what to do.
     
  2. Dude

    Dude

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    If you ever need a level designer, give me a ring.
     
  3. GIHunter

    GIHunter

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    That's not what I was meaning. The game engine doesn't die, AN8toB3D dies. Still, that version is better than the one I had. Blooom...
     
  4. Polygon Jim

    Polygon Jim

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    Wait a second. Why the fuck are you using an8tob3d anyway? You're using max, and max has a plugin for B3D exporting with animation.
     
  5. GIHunter

    GIHunter

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    It does? I've never heard of one. :( Anyways, the process was basically: open in 3DS Max, export as .3ds, import into anim8tor, save as .an8, attempt to open in an8tob3d, dump as .b3d. But, I just tried FragMOTION, and got it to work fine. Thanks, Tweaker.
     
  6. Tweaker

    Tweaker

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    Come again?
     
  7. Namagem

    Namagem

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    Polygon Jim and his SSJ pikachu confused him, that's all.
     
  8. Polygon Jim

    Polygon Jim

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    Well, if you want to use it, here's a link.

    http://www.onigirl.com/pipeline/introduction.htm
     
  9. GIHunter

    GIHunter

    Member
    That would be correct. Sorry, about that.

    Looking at it right now, I'm not seeing one for 2009. I'm going to go ahead and try the 9 one and see if it works. Nope, it didn't work. ;)
     
  10. Polygon Jim

    Polygon Jim

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    Does 2009 use a different format for plugins? I know it works on 2008 because I use it there.
     
  11. GIHunter

    GIHunter

    Member
    I am not sure. When I try to run with the plugin, it gives me an error saying "Plugin is not made for this version of the program. Not running."
     
  12. Damizean

    Damizean

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    Did you even install the Max9 update/patch? You need to apply it in order to use in Max9 and upper versions.
     
  13. GIHunter

    GIHunter

    Member
    Once again, I put all of the files in the proper folders, then tried to run 3DS Max 2009, and I got this error:
    [​IMG]
    So no, the plugin will not work with 2009.
     
  14. Quick question..

    When I try to start up the program with the "patched" .exe, I get this error message.

    Game_Update_Stage() -> [Start] Error loading stage 'Stage1' xml. Parse Error.

    Can anyone help me?
     
  15. GIHunter

    GIHunter

    Member
    Make sure your stage1.xml file is in the stage1 folder. The directory should look like Blitzsonicv02/stages/stage1/stage1.xml. The essential map files (besides the skybox, it has its own folder) should all be in another folder next to it named "stage". Also, the textures need to be in the same folder as the b3d file. If they are in another folder inside the stage folder, the game will not detect them.
     
  16. Thanks! That fixed the problem.
     
  17. BlueSatoshi

    BlueSatoshi

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    I think I'll try using this after I learn how to use Blender...

    The first "stage" I made was too small...
     

  18. That's not an official update, that's a fan add-on...
     
  19. I never said it was official anywhere in my description.
     
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