don't click here

ESE ASM Level Editor

Discussion in 'Engineering & Reverse Engineering' started by Esrael, Jun 16, 2008.

Thread Status:
Not open for further replies.
  1. Esrael

    Esrael

    Neto Tech Member
    304
    257
    63
    Brazil, São Paulo, Guarulhos
    Neto Assembler Editor / Sonic 2 Delta / Neto MD-DOS
    You can save your changes to project in this version.

    - Sonic Special Stage Support Added
    - You can convert Sonic 1 256x256 to 128x128 with only one Blank 128x128 (ESE ignore blank 128x128 during conversion)
    - You can mix format in this version.
    - You can save Only one file or All files.
    - Choosing Save As... Allow you saving the files in a different compression format.

    See Read-me.txt for more Info.

    ESE Level Editor Public Release Beta 2

    Bugs? Please Comments
     
  2. Rika Chou

    Rika Chou

    Tech Member
    5,276
    169
    43
    Interesting, I love how you can maximize the window and can use bmp files for the objects. There are some features I wish you could copy from SonED22...

    I wish you would add:

    able to change scroll speed
    scroll using arrow keys
    grab tile using right mouse button
    view and edit solids (all, top, L/R)
    snap objects to grid
    double left click to make a new object, right click to make new rings
    add new 8x8, 16x16, or 128x128 tile

    If you add these, it just might replace soned2 for me. Great job so far, I haven't found any bugs yet.
     
  3. Tets

    Tets

    one rude dude Oldbie
    905
    71
    28
    Very nice! I like the idea of having multiple levels included in a single project file. Including a special stage editor as well makes it that much more convenient. Add in keyboard shortcuts and you'll have a great alternative to SonED2. I'm looking forward to future development on this.
     
  4. STHX

    STHX

    SEGAAAAAAAAA?!? Member
    1,809
    3
    18
    The world of Trophies
    Sonic In Mushroom Kingdom
    Maybe this is the solution for my Special Stage Layout problem I have. Thank you very much Esrael and keep up the good work :( .
     
  5. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    Interesting, I'm gonna have to try a special stage layout in this.
     
  6. Eduardo Knuckles

    Eduardo Knuckles

    Not a loved one, but the most hated person. Banned
    414
    10
    18
    Someplace somewhere
    Project S.A.M.G.
    Really it was OUR problem, STHX... But I got it solved now.
    Esrael, I can't wait to view it in final release. Another great work from you, Esrael.
     
  7. Endgame

    Endgame

    Formerly The Growler Member
    Can we have a screenshot of it before I download this please?
     
  8. Man, it'd be awesome if the PCX importer in this one didn't blow like SonED2.
     
  9. Ayla

    Ayla

    I shat on your desk ^^ Oldbie
    1,759
    1
    16
    West Linn, OR
    Hacking Contest, StH Overlooked, Personal Indie game
    It's nice to see something that's making use of the actual assembly portion as well as the split soned2 files. This is turning out to be quite an app <3
     
  10. Dracula

    Dracula

    Oldbie
    605
    0
    16
    I'm watching you!
    Converting NES Mappers to MMC5
    Very nice and easy to use.
     
  11. Jayextee

    Jayextee

    Unpopular Opinions™ Member
    3,253
    62
    28
    Atro City
    I DONE MAKED GAMES.
    Before I download;

    Can this be used in tandem with SonEd2? Like, totally interchangeable and compatible?

    I'm supposing it can, but one can never know.
     
  12. Eduardo Knuckles

    Eduardo Knuckles

    Not a loved one, but the most hated person. Banned
    414
    10
    18
    Someplace somewhere
    Project S.A.M.G.
    I have edited the file and saved it compressed. After, I've inserted in my game. I found this bug.
    What happened to these blocks!?
    [​IMG]
     
Thread Status:
Not open for further replies.