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Changing music

Discussion in 'Engineering & Reverse Engineering' started by n00neimp0rtant, Feb 23, 2008.

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  1. n00neimp0rtant

    n00neimp0rtant

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    I know absolutely nothing about Sonic hacking, but how easy/difficult is it to take a song from one Sonic game and port it into another? If it's not too bad, could you direct me to a tutorial on how?
     
  2. Lyrica

    Lyrica

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    Does this also go for dissassemblies? From what I understand, it looks like each song and all that have to be actually coded into the game instead of say, finding a midi, or mod or what ever, and "importing" it.
     
  3. Aurochs

    Aurochs

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    Whatever catches my fancy
    If you want to "import" MIDI or MOD files, you can convert them to the XM format and then use XM2SMPS or XM3SMPS.
     
  4. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    You can also use Sonic QX if you wish to go straight from MIDI to SMPS. Outdated yes, but it has it's uses as it is capable of getting exact tempos when using XM files does not. (I think I'll have to use it at least twice)

    However, when importing your midis, keep the hardware limitations in mind. I'll say right now you'll be better off splitting the hi hats from the percussion in your midis, regardless of what you import it with.
     
  5. amphobius

    amphobius

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    One question - How in the hell do you convert to XM?
     
  6. Zenor

    Zenor

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    If you want to convert MOD/IT/S3M to XM, you can use MOD2XM.
    but if you want to convert a MIDI to XM, use ModPlugTracker.
     
  7. SephyUK

    SephyUK

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    Bah, I could never get QX to work.

    Also, I keep getting a MSCOMC2.ocx error, when I clearly have it in my system32, system AND the folder with xm3smps in it, and it still won't work. Anyone able to help with this?
     
  8. Shikamaru

    Shikamaru

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    One quetion - how do you get xm music into Sonic 2 (if possible)
     
  9. Hitaxas

    Hitaxas

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    For a simple way, you can port over the Sonic 1 sound driver over to S2, which would allow you to put songs from S1 in.
     
  10. Lyrica

    Lyrica

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    I worked on doing that all day yesterday with no luck
     
  11. Flygon

    Flygon

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    I think there is a converter that lets you convert music provided they are in the right format, just let me check.

    Here it is
     
  12. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    ModPlug tracker does a terrible job of MIDI to XM conversion. I used to have a much better tool years ago. I'll see if I can dig it up.
     
  13. Puto

    Puto

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    Part of Team Megamix, but haven't done any actual work in ages.
    Surprisingly, you can get ModPlug Tracker to import almost all MIDIs perfectly if you change the MIDI's tempo to 120 with "MIDI Orchestrator Plus" (doesn't work with any other MIDI editors, for whatever weird reason).
     
  14. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
  15. Tweaker

    Tweaker

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    I remember nineko specifically telling me they would not work well due to how they're internally structured. If they do work, they must be horribly structured in-game, and nowhere near as accurate as it could (or should) be.
     
  16. Qjimbo

    Qjimbo

    Your friendly neighbourhood lemming. Oldbie
    Well ModPlug fails at quantizing the notes well. So it's a choice between either a bad internal structure or just sounding like it has a fluctuating tempo I guess. Eduardo seemed pretty pleased with the results though but I haven't tried it out myself just yet.
     
  17. amphobius

    amphobius

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  18. Qjimbo

    Qjimbo

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    Oops sorry, fixed. Not sure what happened there.
     
  19. Puto

    Puto

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    Part of Team Megamix, but haven't done any actual work in ages.
    The problem is that gmid2mod pretty much randomizes the instrument placement. You can have, say, a snare drum, a guitar, and a trumpet followed by another guitar on the same channel. It also uses a much larger amount of channels than it should need. I mean, come on! Do you really need 16 channels plus a tempo of 250/1 for green hill zone?

    MID2XM is a much better option, though it takes a while to configure it to output things how you'd want them for xm3smps.
     
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