S2SMTP v.5

Discussion in 'Engineering & Reverse Engineering' started by SMTP, Nov 25, 2006.

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  1. SMTP

    SMTP

    Tech Member
    Ah, yes this was intenional to make for new enemy colors instead of the same old. =P

    I'm still working on some which didnt turn out as good.

    Thank you. :D

    don't know exactly.. I've never tried removing it. =P

    PM sent. :P
     
  2. Dude...these layouts are amazing! I fucking love the big ass loop in Toxic Factory!
     
  3. SMTP

    SMTP

    Tech Member
    Thanks! =P

    There are more big loops to come. =P
     
  4. nineko

    nineko

    I am the Holy Cat Tech Member
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    Add a long section in which you have to run on the ceiling, with lots of spikes on the floor.
     
  5. SMTP

    SMTP

    Tech Member
    Ok, I have chosen the beta testers:

    Tweaker
    RHS
    Quickman
    ShadowFire/Tidus

    Once they all Send feedback, I can make the necessary changes and then release v.5.

    Screens of WIP MCZ:

    [​IMG][​IMG]
     
  6. Jimp

    Jimp

    Member
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    The palettes are too flamboyant. The only one I like is the ARZ one.

    And why does Sonic's palette have the bluish-white color instead of the plain white?
     
  7. Dark Sonic

    Dark Sonic

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    Because Sonic is blue, not white. I like it better acctually.

    But yes, that palette is too flamboyant. Perhaps tone it down a bit. Looks great overall though.
     
  8. SMTP

    SMTP

    Tech Member
    Its using the whites from S3K, and MCZ Palette is being changed...
     
  9. Jimp

    Jimp

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    Art in Sonic 1
  10. SMTP

    SMTP

    Tech Member
  11. JcFerggy

    JcFerggy

    Do you want to taco 'bout it? Member
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    I have a compressed art file of the Sonic 3 monitors for Sonic 2 if you want?

    A screen to show I got it working :
    [​IMG]

    Compressed File - Sonic 2 - Monitors - Sonic 3
     
  12. SMTP

    SMTP

    Tech Member
    No thanks, I decided against using them a long time ago. :P
     
  13. SMTP

    SMTP

    Tech Member
    The new MCZ palette, courtesy of Shadowfire!

    [​IMG][​IMG]
     
  14. Dark Sonic

    Dark Sonic

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    Working on my art!
    Ah, now that's much better. More of a cave feel because of the darker pallete and, well, it's not bright =P

    Great job. Demo soon plz.
     
  15. Ritz

    Ritz

    Subhedgehog Member
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    Not too bad, but it isn't very Sonic-esque.
     
  16. SMTP

    SMTP

    Tech Member
    New screenshots:

    [​IMG] [​IMG]
    Ice Cap Zone​

    New feature: Bonus Stage

    Start by bringing 75 rings to a starpost:
    [​IMG]

    You will be taken here:
    [​IMG]

    Use the objects to move around and get rings:
    [​IMG]

    You leave the bonus stage by touching the top or bottom of the level and get taken back to the starpost:
    [​IMG]

    Comments? Questions?
     
  17. Nicholas Onimura

    Nicholas Onimura

    Lurker Member
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    ..... Wow. That's all I can say.

    -Nick O.
     
  18. JcFerggy

    JcFerggy

    Do you want to taco 'bout it? Member
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    So will you still be able to get the chaos emeralds, or are they in the level now?

    Oh, and have you thought of putting S3 sprites in? They don't have to be perfect, maybe like the ones in Tohaka? Mind you, you will have to make your own.
     
  19. SMTP

    SMTP

    Tech Member
    The screens of EHZ on the first page show a Giant special stage ring at the end of the level. =P

    I've thought about it, but its not on my NEED to do list. :P
     
  20. Sith

    Sith

    The molotov bitch Member
    75 rings is too much of a hassle so I won't bother with that. :P
     
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