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Brad Buxer and the S3 Mid Boss Theme

Discussion in 'General Sonic Discussion' started by LOst, Feb 3, 2011.

  1. PhotonSeek

    PhotonSeek

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    For anyone here who struggled to believe me about Sawada's compositions, here is a screenshot to prove that he told me he composed "Title Screen". Also includes proof he composed "Crystal Egg Zone".
    http://imgur.com/o7TQff6
     
  2. RibShark

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    That's interesting. Crystal Egg Zone is very similar to Ice Cap Act 1 in Sonic & Knuckles Collection, so I am surprised that he wasn't the composer for that too (unless he was talking only about the Mega Drive version).
     
  3. evilhamwizard

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    That's pretty neat. I recall finding this website a few years a go that gave Sawada, Milpo and Drossin credit for the five Sonic3/K tracks that were on the 10th Annervisary soundtrack included with SA2. The tracks were Sonic 3 Title, Angel Island Zone, S&K Title, Sky Sanctuary Zone, and Special Stage. We still don't know who did Angel Island and Sky Sanctuary, all I know for sure is that Milpo only did the Special Stage track for the game. If Sawada did some jingles and no other stages, that only leaves Drossin.

    http://www.geocities.co.jp/Hollywood/4764/gmcd/cd74.htm

    I don't know how this guy found some of the information on the page, but I imagined at the time that perhaps the Japanese version of the soundtrack had liner notes somewhere while whatever got released America didn't. Chances are it's wrong, but it still made the Milpo = Yoshiaki Kashima connection before anyone else did.
     
  4. Drossin also said he only did the S&K title theme and Knuckles' theme. If anything, Angel Island and Sky Sanctuary might've been most likely done by Tatsuyuki Maeda and Sachio Ogawa, though I have no clue why wouldn't they be included in the credits of the 10th anniversary soundtrack.
     
  5. Liliam

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    This should be obvious to anyone paying attention -- Drossin was only brought in specifically for S&K. All of the S&K stage music was already composed and programmed in the Sonic 3 cart, which is also probably why Hidden Palace didn't get its own tune -- it wasn't part of the plan before the lock-on idea.
     
  6. GeneHF

    GeneHF

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    True, HPZ is basically just an extension of Lava Reef 2 much like the boss area was.

    Also, my speculation with Bobby Brooks has no real logic other than he's the only guy on the list not named from the MJ team on there, despite having played a role in Sonic 3 and in some of MJs albums at the time.

    He also refuses to talk to anyone when Sonic 3 is brought up and on last check a few years ago routed people to his attorney. I'm not saying pester the guy now since I doubt anything will change, but I'm not sure if it's worth trying to fish info from him again. It usually doesn't end well.
     
  7. PhotonSeek

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    Looks like the big mysteries surrounding the music for S3K is gonna take a LONG time to solve.

    Also, I'm starting to get a feeling that Maeda composed Hydrocity Zone, due to its similarities with Diamond Dust and Rusty Ruins.
     
  8. You're right. It is quite similar, especially the use of instruments.

    Speaking of the use of instruments, remember that Masanori Hikichi also worked on S3K music? He also did music for Dr. Robotnik's Mean Bean Machine. After listening to it once again, one thing I've noticed was how the use of instruments there was similar to that of Mushroom Hill, so I think that there's a fair chance he could've done music for this stage.

    Also for the same reason I'm willing to say that Sky Sanctuary, Azure Lake and the S&K Act 1 Boss theme must have been composed by the same person. My guess would probably be Sachio Ogawa.
     
  9. PhotonSeek

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    I've just realised that Sonic Generations credits Mushroom Hill as SEGA, so it's probably not Hikichi. It sounds quite different from other tracks, and I have no idea who composed it. It doesn't sound like Maeda or Ogawa.

    Also, I'm starting to get a feeling Ogawa composed a lot of tracks for S3K. After getting more used to Maeda and Ogawa's styles, I have noticed many tracks in Ogawa's style. Only a few tracks sound like S3D, and I now think I overestimated Maeda's involvement. It is harder to tell though, as S3D apparently had a different sound programmer, who appears to have used different instruments not used in S3K.

    Unfortunately, I don't think we'll ever be able to contact Maeda and Ogawa, unless we get someone else at Sega to contact them.
     
  10. Mastered Realm

    Mastered Realm

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    They don't give proper credit to old songs, no?
     
  11. PhotonSeek

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    Sometimes they don't. They don't do so when they don't know who exactly composed it.
     
  12. So there's still chance that Mushroom Hill could've been done by Hikichi. Seriously, listen to Dr. Robotnik's Mean Bean Machine's soundtrack and compare them.
     
  13. PhotonSeek

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    True. There could still be a chance. I'll give it a listen; any in particular I should listen to?
     
  14. amphobius

    amphobius

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    Uh, guys, I hate to burst your bubble, but it's very easy to imitate another writer's style. It's also possible for a bunch of composers to have common traits that can be shared amongst each other. If there's anything I've been taught, you're chasing red-herrings while speculating based on "well these tracks sound similar".

    In addition, I don't hear the similarities you're talking about. If you want common motifs, you need to identify common traits of composers by studying their work and analysing the theory going into those tendencies. If you can't identify anything other than "the bassline and drums are similar", you're not going to get anywhere - common chord progressions, melodic tendencies (with theory evidence), and the like are going to be more concrete than just flat out guessing.
     
  15. I'd say give the entire soundtrack a listen, though you should pay an extra close attention to the instrumentation, because it's that instrumentation that makes me think that the Mushroom Hill music belongs on Mean Bean Machine rather than Sonic 3&K. I'm serious.

    Didn't Miyoko Takaoka also work for CUBE? I'm pretty sure I'm hearing a similar instrumentation in Marble Garden.
     
  16. Captain VG

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    Guys this thread is the epitome of internet cancer. We can't prove shit. Literally the most concrete speculation is Brad Buxer's Jetzons and Ice Cap Zone. Unless you get on the phone with Jun and have him list the compositions with the composers as he remembers them, we're not gonna know. No amount of guessing is going to get us anywhere and will just further our "Michael Jackson did Sonic 3" circlejerk to the end of days. I know we want to know the composers. We will one day, I'm sure. But please. I'm begging you. With tears in my eyes. If you recycle more bullshit. I'm gonna die.
     
  17. Felik

    Felik

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    Wasn't the interview where Brad Buxer indirectly confirmed that he composed "Stranger in Moscow" aka Sonic 3 credits theme brought up like 2 pages ago for the first time. Don't know how about you but for me this kind of info makes this thread worth existing.
     
  18. Jayextee

    Jayextee

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    Testing: Michael Jackson made Sonic's eyes green. You can tell from the chord progression and the way I use my walk, I'm a woman's man - no time to talk pixels.

    Someone call an ambulance just in case, mind.
     
  19. GeneHF

    GeneHF

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    Yeah, not gonna lie, you're all using subjective evidence and that's not particularly going to fly. It's also true that it's been over 20 years and trying to reach out to some of these guys (barring potential language barriers in the first place) will either result in shrugs or being unable to talk about it because reasons.

    Right off, Jun Senoue will not talk about it at all. Don't expect anyone with ties to Sega currently to be vocal.

    So essentially, unless you can come up with hard proof, speculating is as good as it was 10 years ago: complete shit. Not locking the thread down, but more spraying the squirt bottle to settle down.
     
  20. PhotonSeek

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    Yep, she did.

    You guys are all right, so I'll quit my plans for breakdowns of Golden Axe III, Hyper Marbles, WWF Smackdown! and other games.

    Also, I have a feeling we are never going to get a full breakdown of this game. Let's just face it - it's only a bunch of tracks, so it now seems like a waste of time caring about it. It leads to stress and frustration.