iOS7 is dog shit, especially on iPhone 4 models. I hope apple learn from this, oh wait no they won't.
I keep getting this shit where the continue-via-extra-life prompt is stuck on the screen after watching an ad for a retry. The next time you run into something, it goes away, but comes back with an empty time gauge and quits for you. It stays there even after a loading screen, and only goes away when you quit the game.
I imagine they made their new os bloated and slow on old phones on purpose. How else will they convince you to buy the new version of the same thing.
They don't need people with old phones to upgrade when they have an army of hipster sheep at the ready to buy every new iteration of iPhones/Pods/Pads with their parents' money.
Now I feel bad because that's how I got the 5s :/ Next upgrade I'm jumping to android but I wasn't ready for the conversion yet (muh apps)
Windows 7 is so fucking slow on my ten year old desktop. Clearly, it's a conspiracy. Because an OS should never evolve with new tech, right?
Well for a start iPhone 4's are not 10 years old, only 3. The point being is that iOS 6 ran smooth and fine on an iPhone 4 model, but if you update to iOS 7 you can't go back while on windows you can just reinstall it. Lot's of things like that make it worse.
So the android version was updated to 1.8.1 on Dec 16. Does anyone know where to find the patch notes for this? I've tried to find it to no success.
I've noticed that in the last day or so, it will sometimes show a single ad instead of a video for a free revive, and then it won't let you continue. Sometimes there's no option for a video at all.
So, the new update for the Android version isn't on the UK Google Play store yet. However, the game will still ask you to update anyway if you open it. If you press the button for the update (bearing in mind this is Android), it will take you to the iTunes store. Good job, Sega
>Playing on Nexus 7 (2013) >Ad plays >framerate plummets to 15 FPS when it finishes Shit, Hardlight, get it together.
Yeah, mine runs smooth for the most part but out of nowhere it'll go all ker-fuck on itself and I end up running into shit because it won't detect my swipes in the midst of it all. The iOS version started out like a pile of garbage though, right? Things will get gradually better with updates, right?
Well, seeing how it looks like the primary version is iOS (Not that there's any OBVIOUS HINTS), it's obvious these guys are just doing quick and dirty conversions to Android without much testing. Game should not be running like garbage on one of Google's flagship devices released this year.
>iOS >m-muh plastic interface >and muh single device manufacturer >not Android master race shiggle diggy shooby dooby shabba dabba doo doo but dat iTunes error, lol'd hard