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113 (0.04 per day)
Most Active In:
Engineering & Reverse Engineering (20 posts)
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06-August 05
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User is offline May 22 2012 07:18 PM
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I wouldn't trust me if I were you
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Topics I've Started

  1. Sonic 2 Speedometer, Boost Meter, and Ring Finder

    02 May 2012 - 05:08 PM

    Every so often, I like to show up and post something random. Today, I bring you a speedometer for Sonic 2. I wrote it as a Lua script for the Gens Recording fork (http://code.google.c...ns-rerecording/). For fun, I also threw in a boost meter for the spin dash and a ring finder. Most of the additional HUD elements this video shows are normally hidden unless you ask for them, but I turned that off for this demo video. You can find the Lua script at http://pastebin.com/8sDbWdxK. [New version for S2 and S3&K] The full documentation for the script is the source code's header. And the script is well-labeled and commented, so you should find it easy to find and delete the relevant parts of the code for any features you don't like, or move them around, or adjust them, &c.

    Here's a video of the script in action:
  2. Death Egg Zone Mode

    01 October 2009 - 11:33 PM

    I have discovered that I am far too good at Sonic 2 for mine own health. Therefore, I return, briefly, to bring you a these codes. With the help of Regen's debugger and the very nice Sonic 2 disassembles, I managed to hack these codes together relatively easily. (Although, as a Z80 programmer, I find the 68K syntax to be backwards.) Each code is provided in both hex and Game Genie format. These are for NTSC.


    Instant Death Mode
    This code makes it so you die no matter how many rings you have. Shields still protect you.
    03F894:4ef9
    03f896:0003
    03f898:f926
    9H6A-G6YY
    AS6A-GAE0
    E56A-HX62


    I found these in my notes. Not sure if they're original codes.

    Disable Check Points:
    01F298:4E75
    R13A-C6Y2

    Disable Checkpoints for Player 1
    01F2AC:4E75
    R13A-C6ZN

    Disable Checkpoints for Player 2
    01F332:4E75
    R13T-C6VW


    Because I know some people would complain that the above Instant Death Mode isn't a real DEZ mode because you can still get rings, I present this code. The rings still load, and the perfect bonus still counts down, but your ring count never goes up. Shields still protect you. This code just nops out the instruction that increments the ring count.

    Death Egg Zone Mode (p1):
    11FE0:0000
    11FE2:0000
    AAST-CAHA
    AAST-CAHC

    DEZ Mode (p2):
    12032:0000
    12034:0000
    AATA-CABW
    AATA-CABY


    If you don't want shields to protect you, just don't get them.


    Incidentally, since I am a Z80 programmer I may be able to provide help with sound programming. I've thought about making a Sonic clone for the TI-83+ series (itself based on the Z80), though I don't know enough about game design to do it.
  3. Mean Bean is being mean

    25 March 2006 - 12:28 AM

    I know Mean Bean Machine isn't really related to Sonic, but this is related to hack so here goes.

    I've come to like Mean Bean Machine as a puzzle game. Problem is, in practice mode, it gets way too fast way too soon. I can sustain level 15 in Tetris, but this is ridiculous! So I wanted to find a way to change the score and stuff so that it didn't keep bumping the level up.

    The score is always showing up at OxE10C and the beans at OxE116. Problem is, neither determin what happens with the level. So now, I have to find a way to change the level. Problem is, 01 is way to common a value, or 02 or 03.
  4. Holy Shit!

    01 March 2006 - 10:16 PM

    Some random guy still using Win98SE and DOS (good assembly programmer though) comes in, and I start talking to him. Some time later, this pops up:

    Quote

    <iceman150m> what I really wanna get my hands on is a x68000 system
    <iceman150m> x68000 is a japanese computer with twin 3.5" floppy that's actually based on the megadrive hardware and has a cartridge slot too
    <iceman150m> comes with desktop, basic, word processor and plays all mega drive games
    <DrDnar> Oh nice!
    <DrDnar> Wow!
    <iceman150m> has game development system that's the best I've ever seen
    <DrDnar> This is gold!
    <iceman150m> yeah very rare
    <iceman150m> the game dev system was the same that was actually used to create 99% of the megadrive carts
    <iceman150m> cool stuff
    <iceman150m> I really want one
    <iceman150m> and its black !
    <DrDnar> Me too!
    <iceman150m> looks like a ps2
    <iceman150m> way way cool
    <iceman150m> seen one on ebay once for about $500 pah
    <DrDnar> There's a large group of people who like to hack with the Sonic the hedgehgo games.
    <DrDnar> They've made some NICE hacks too.
    <iceman150m> hehe I've seen some good hacks and some really bad ones too :P
    <iceman150m> I love assembly
    <iceman150m> I can to 68000 cpu too

    Can some one get their hands on one? Specs

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