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- 27 years old
- April 23, 1986
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Posts I've Made
19 April 2013 - 08:29 PMOld? Not to me, I learned something new as well! The formatting on that page killed me though. I didn't realize it was still 1998.
09 March 2013 - 02:17 PMI've never gotten so much joy out of a rookie mistake!
Anyways, I'm still trying to figure out why everyone thinks Sonic 2 came off as so well polished. I mean, an entire element of the game was cut out that was promised by King Naka (then half ass copy/pasted/expanded in S3&K). Also, cutting out a level recolor and an original level theme for an in-game level copy with extra bottomless pits and adding in a little lava (of which had a sudden change in behavior between islands....see Marble Zone and Hill Top Zone for lava reference).
But hey, not all the popular products in the world are the best!
09 March 2013 - 01:56 PMVery interest read and analysis! The one thing that bothers me is that such a broad set of theories can be applied to almost anything. We are not a utopian society that upholds the same beliefs and desires, so there will forever be disagreement. It is neither right nor wrong, it simply just...is. From a first person perspective an opposing view will always be initially perceived as a threat to the current knowledge at hand and it is instinctual to defend against it. This principal can be applied as far as the universe is long. While its great to recognize these patterns, I feel that any information we discover must be used in a way to improve the lives of our fellow people and to instill our history into the future generations to avoid making the same mistakes again.
I feel that this also could have applied to the first appearance of Knuckles in Sonic 3. This was the first time the series had a character that was suited as a rival to Sonic that was also similar to him. Knuckles was my "Shadow" at that time for instance. Just due to the nature of video games during that time, the team really did not get an opportunity to expand into his character and background in the same nature as Shadow. I feel as if they had similar resources at that time as they did for Shadow last decade, we would have had a similar storyline (minus the aliens and dwelling further into Knuckles history aside from what was presented in Sonic Adventure 1).
This is really deep and I'm sure just caused by human nature and our undying need for association and affiliation of the culmination of things in our lives. I don't think any of this was intentional and thought out by Sega. If they indeed had this planned out since 1991, I'd be scared shitless for numerous reasons. But for now this is how I see it for the series:
Sonic is the Persona......all that is "good" or "right", all that everyone strives to be.
Knuckles is the Ego......all that is real, always protecting and defending...perceiving to be doing the right thing, but may be abrasive if doubted. Always a balancing act.
Shadow is the Self....closest to what is real, intentions are uncensored, this is where honesty resides even if it's just confiding in one's self, ever striving to seek an understanding of the world around.
That was a very interesting read, and much of that comes from how good it is to see people taking an analytical look at the series. Makes us look all grown up instead of a bunch of whiny furry-shaggers =P
I look forward to seeing more from you, and anyone else who decides to look at Sonic in an academic way.
I could always fart out an essay on Sonic music if anyone wants.
EDIT: I will say that I think your point about the Shadow game being the first character spin off to sell a lot because it was a game staring Shadow himself is slightly misjudged. Tails Sky Patrol/Adventure and Knuckles Chaotix were on systems that very few people owned, especially in the case of the 32x, while Shadow The Hedgehog was released on all three major platforms at the time.
I agree here in terms of the game sales....completely different situations do to the hardware, availability, and accessibility.
26 February 2013 - 02:06 PMI tl;dr'd the responses with the exception of the first page. I find it hilarious that the most slapped together maingame of the series has received the highest of praise. This is a shit game done well and it has never been repeated.
The whole premise of the game and significant levels were left out.....but it goes to show that if you start out with something extremely badass in the first place, as long as you don't have an enourmous amount of fuck ups (that anyone can notice), it'll still be alright.
Sonic 3 fucked up in the wrong places.....it's a better game overall, but it's all about mistakes and timing.
Sonic 4 came out too late. We had moved onto bigger and better things....it certainly didn't help that it had competition against all the great fan made games out there. This wasn't even a thought in their head in 1992.
03 February 2013 - 04:32 PMSega of America made a Hedgehog Day blog post. Sega named the link to that Hedgehog Day blog post Happy Hedgehog Day 3. The blog post featured content on Sonic's tenth anniversary (when Sonic Adventure 2 was released). The Sonic Team live stream specifically featured the Sonic Team staff that worked on Sonic Adventure 2.
I'm calling it now. Sonic Adventure 3 on almost every SKU for holiday 2013.
PS. There's an anagram in the blog post that spells out "red herring". Anyone have any idea what that could could possibly mean?
There hasn't been a Sonic _______ 3 anything in years. Not since Sonic Advance 3 which came out in 2004. Which IS almost 10 years ago.
The plot thickens. Maybe I cracked their code, maybe I'm just insane and wasting my time. So maybe we will get Episode 3 after all? Or perhaps Sonic Adventure 3? Sega learned how to troll by watching us. The students have become the masters.....again.
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