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Group:
Oldbie: Oldbie
Active Posts:
89 (0.02 per day)
Most Active In:
Engineering & Reverse Engineering (9 posts)
Joined:
11-January 03
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1286
Last Active:
User is offline Dec 02 2013 01:11 AM
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My Information

Member Title:
I rock harder than j00.
Age:
29 years old
Birthday:
May 5, 1986
Gender:
Male Male
Location:
Riverside, RI

Contact Information

E-mail:
Click here to e-mail me
AIM:
AIM  AlexEPHS
Website:
Website  http://www.alextirrell.com/
Yahoo:
Yahoo  AlexEPHS

Previous Fields

National Flag:
us
Wiki edits:
25

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Posts I've Made

  1. In Topic: Sonic 4: Episode 1 Discussion

    22 December 2011 - 06:47 PM

    Far too many pages for me to read here just to chime in.
    Downloaded the iPhone version the other night and tried it out.

    Found the gameplay to be a bit awkward compared to the original Genesis series (even when played on the iPhone).
    There is still the emphasis on speed, rather than getting rings and killing badniks.

    Really not enjoying speeding along and running right into unseen badniks with no chance to kill them.
  2. In Topic: Sonic Music Related Help.

    19 June 2011 - 04:47 AM

    I'd have to A/B them, but I feel like the actual thing is going to produce the best possible result.
  3. In Topic: Sonic Boom 2011 Event Photos from Club Nokia @ E3 and Thanks!

    17 June 2011 - 01:43 AM

    I had a nice chuckle through this thread.

    Not sure if I could have found a way to even go to this, but it would have been fun. I found out just as/after it was happening.
  4. In Topic: Sonic Music Related Help.

    16 June 2011 - 06:31 PM

    Sorry, I've only skimmed this topic so far, but if you want to do this the right way, I must highly suggest using the best sources available.

    That said -- if you're focusing on Sonic Adventure 1 and 2, I believe both soundtracks were officially released on CD. I may even still have them somewhere, but I can't vouch for quality of the encoding.

    I think this is what you really want, and in theory would probably be superior to anything you might rip from the game that needs to be looped or is encoded at a lower standard.

    There is no way to upconvert audio and gain anything. It's just like taking a small JPEG and trying to blow it up. You can't increase resolution on something that's not there.

    Furthermore, I have to feel a bit of guilt as I look at the OSV page and see my name on there promising to do hardware rips for Genesis games. I remember starting this years ago but I never finished. I wonder how far I got and if I even finished.

    The point here is that many emulators do not properly emulate or mix Genesis audio properly -- the best way I found is to get a Genesis with RCA audio connectors and go direct into a good quality soundcard and record at level... then maybe do some light mastering to get everything up to a normalized level. Maybe some day I'll actually pull out the Genesis and do this!
  5. In Topic: Possible downtime today/tomorrow due to inclement weather

    02 February 2011 - 04:18 AM

    I read this and found it somewhat amusing.

    We've been getting a foot of snow a week dumped on us up in New England and I've not lost power yet. wink.png

    (OMG, I'm posting!)

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