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Group:
Member: Members
Active Posts:
80 (0.05 per day)
Most Active In:
General Sonic Discussion (46 posts)
Joined:
28-March 09
Profile Views:
65
Last Active:
User is offline Jul 22 2012 03:37 PM
Currently:
Offline

My Information

Age:
22 years old
Birthday:
October 29, 1990
Gender:
Male Male
Location:
Louisville, KY
Interests:
The deep mysteries of Sonic Xtreme, and the Sonic 2 'Nick Arcade' proto.

Contact Information

E-mail:
Private
Website:
Website  http://wazkatango.googlepages.com

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Topics I've Started

  1. xm3smps hates me

    28 July 2011 - 03:24 PM

    Recently, I wanted to try using the PSG channels for a remix I'm making (all three channels, not including the noise), and I can't seem to get the rests working. Normally, if I had no rests or notes being playing for a very long time on one channel, the channel would grab the nearest note and start playing too early. I understand why this is the case, because the smps format has a limit to how long a note or rest can be played and all that. Well, normally I can just put a note cut (==) every so often in that channel, and it will stay silent for the correct amount of time. For the PSG channels however, this rule gets thrown out the window. For some bizarre reason, if I use more than one note cut, the channel will all of the sudden start to play the last note it was playing before it rested the first time. What.

    Any ideas?

    By the way, if I have any more problems with xmps, I'm necro-ing this thread, if you don't mind
  2. Explain to me how tempo modifiers work in SMPS

    04 March 2011 - 02:31 PM

    Okay, I really need some help on this one, see title. Green Hill Zone, for example, has 03 for the tempo, and 01 for the divider, but what does that mean exactly? 03/01 = 3 beats per minute? Beats per second? Rows per millisecond?

    Basically, what I'm trying to figure out is a way to read those two bytes and come up with a conversion to plain bpm. I'm assuming that one beat is just one smps time unit at this point.
  3. Flying Fortress Zone Music and Star Wars

    23 March 2010 - 02:16 PM

    I had a bit of Fridge Brilliance a few days ago.
    Ok, so everyone knows of the "Death Egg" Star Wars reference (duh), well when I was listening to the music to Flying Fortress again and thought, "that sounds like a march...where have I heard a march before?". Imperial March maybe? Yeah, I know, it doesn't actually sound much like it, but it certainly could have had some inspiration.
    Coincidence? Far fetched? Already been said a thousand times before?
  4. Sonic CD Music Location

    28 February 2010 - 12:49 PM

    A bazillion years ago, I bought the NA PC version of Sonic CD, and I decided to boot it up and play it again. I really enjoy the high quality music on it, and therefore don't like listening to it on Youtube. Is there some way I can rip the music from the CD itself?
    Also, does the JP/EU PC version have the same high quality music in it, and can someone direct me to a link that has it if it does?

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