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Topics I've Started
19 December 2012 - 10:40 PM
So, hey, there's this one gaming site I'm on. It's called Hardcore Gaming 101. They're cool dudes. Point is, they're doing a book I figured some of you should know about. So, basically, what this is is 168 pages about various classic Sega arcade games. Among other things, they've got stuff like Space Harrier, along with more obscure stuff like Quartet. I figure that anybody who's big on Sega arcade games would want a look at this, especially since it's only $5 if you buy it on PDF form.
There's also other volumes in the pipeline, including one entirely about Sonic.
26 February 2010 - 12:36 AMSo, I checked, and there's already been a thread about this a long, long time ago, so if the mods feel like this thread is unnecessary, they can just get rid of it.
So, yeah, this is basically a mix of all the Streets of Rage games, plus a good bit of original content. It's been in development for a while, but the newest version should be out soon. Plus, Adam, the black guy who was never playable beyond SOR1 got revamped with a new moveset. The version they have up now is kind of buggy and unpolished, but it's still pretty playable.
Oh yeah, and the police car is back.
http://www.bombergames.net/sorr_project/ - Here's the blog for it, they update every once in a while, so it might be worth checking.
http://www.bombergames.net/forum/viewtopic...?f=8&t=1012 - The current version of the game itself can be found here.
04 February 2010 - 12:53 PMSo, we're all aware of the usual cliches in Sonic games, from the tropical island level, to the watery ruins, to underground caves. Those are all fine and good, they've served us well, but has anyone ever had ideas for new level themes? Let's share them. :3 Mine are probably pretty stupid, but they'll get you started. You can list names, themes, badnik ideas, gimmicks, and a boss, if you can think of one. Sorry the names are so dumb, anyway, I was trying to give them a Sonic CD naming scheme.
Infinite Inferno: Robotnik, for some reason or another, built a zone made to look like Hell itself. There's plenty of lava-based hazards to deal with, but you'll also have to deal with crumbling bones, piles of wrecked machines grabbing at your ankles, and plenty of stray pitchforks to give you good reason to watch where you're going.
Mental Meltdown: Sonic somehow manages to enter Robotnik's subconscious, and what's inside is pretty much what you expect, a huge, unstoppable base under his complete control, with monuments to his own greatness EVERYWHERE you go. Since it's a dream, Robotnik's free to tear apart the laws of physics to make 'impossible' traps. Basically, imagine a cross between Scrap Brain and Eggmanland, with Robotnik pulling apart bits of machinery every once in a while to make obstacles for you.
Gameshow Gambit: Robotnik's hosting his own gameshow in Casino Night Zone, and you're the only contestant. Since this is Robotnik we're talking about, you won't be dealing with answering trivia questions, instead you'll be dealing with obstacle courses with plenty of hazards to watch out for, including huge Wheel of Fortunes you'll grab onto to climb to higher areas. The better you do, the better a route you'll take, maybe there could be certain conditions you could fullfill for each 'stage' of the act before getting to the boss, like not getting hit or grabbing 50 rings.
Anyway, like I said, my ideas are probably pretty bad. Still, though, I'd like to personally see yours.