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- Technical Discussion (2 posts)
- Joined:
- 15-September 08
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Apr 19 2011 01:45 AM- Currently:
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Posts I've Made
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In Topic: OnyxOS
17 September 2008 - 07:17 PM
Hahaha, that sure is a creative way to word your license. Looking forward to this. -
In Topic: OnyxOS
15 September 2008 - 11:02 PM
Gonna want to try this when you release... Any plans for X11 support, eventually, of course (or if other people decide to help)? -
In Topic: ***Tech Demo First Release!***
15 September 2008 - 10:33 PM
I got it running in wine. Great stuff so far guys! the physics were great, and it ran just fine on my computer. To those who couldn't run it in Wine yet, try extracting the required dlls to the game folder. (running wine 1.1.4 btw)
edit :
Winereg settings:
I only changed stuff under this key:
HKEY_CURRENT_USER->Software->Wine->Direct3D:
DirectDrawRenderer -> opengl
Multisampling -> enabled
OffscreenRenderingMode -> backbuffer
PixelShaderMode -> enabled
UseGLSL -> enabled
VertexShaderMode -> hardware
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