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Group:
Member: Members
Active Posts:
5 (0 per day)
Most Active In:
Technical Discussion (2 posts)
Joined:
15-September 08
Profile Views:
8
Last Active:
User is offline Apr 19 2011 01:45 AM
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Posts I've Made

  1. In Topic: OnyxOS

    17 September 2008 - 07:17 PM

    Hahaha, that sure is a creative way to word your license. Looking forward to this.
  2. In Topic: OnyxOS

    15 September 2008 - 11:02 PM

    Gonna want to try this when you release... Any plans for X11 support, eventually, of course (or if other people decide to help)?
  3. In Topic: ***Tech Demo First Release!***

    15 September 2008 - 10:33 PM

    I got it running in wine. Great stuff so far guys! the physics were great, and it ran just fine on my computer. To those who couldn't run it in Wine yet, try extracting the required dlls to the game folder. (running wine 1.1.4 btw)
    edit :
    Winereg settings:
    I only changed stuff under this key:
    HKEY_CURRENT_USER->Software->Wine->Direct3D:
    DirectDrawRenderer -> opengl
    Multisampling -> enabled
    OffscreenRenderingMode -> backbuffer
    PixelShaderMode -> enabled
    UseGLSL -> enabled
    VertexShaderMode -> hardware

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