- Group:
- Pending Approval: Pending Approvals
- Active Posts:
- 24 (0.06 per day)
- Most Active In:
- General Sonic Discussion (12 posts)
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- 17-March 12
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Apr 22 2012 07:26 AM- Currently:
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My Information
- Age:
- 14 years old
- Birthday:
- December 25, 1998
- Gender:
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Male
- Location:
- Orlando, FL
- Interests:
- Playing video games (dominately Sonic The Hedgehog), toying around with SonicGDK, reading, writing, blogging, playing basketball, making videos, listening to music.
Contact Information
- E-mail:
- Click here to e-mail me
- Website:
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http://board.sonicstadium.org/
- Skype:
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alexianonskype
Previous Fields
- Project:
- Project 15: A Sonic The Hedgehog (2006) Remake
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Topics I've Started
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What could have Sonic '06 been like if it were finished?
18 March 2012 - 07:53 PM
Sonic the Hedgehog (2006) is seen by most as Sonic's worst point in his history, even far as going calling it one of the worst games of all-time. Before this period, this game was seen as the return of Sonic, and was extremely hyped by fans and the public alike. The game was meant to look back on Sonic Adventure, and bring Sonic back to that formula for the next generation. Many features of the game were remniscent of Sonic Adventure, hub worlds, multiple playable characters, and such. The game was rushed by SEGA for Sonic's 15th anniversary, and vital members of Sonic Team had left during development of the game, one of the most important, Yuji Naka, the lead programmer of most Sonic games. This hurt the games production along with a rushed deadline. Many glitches or bugs were overlooked, or didn't have enough time to be looked at. Once the game came out, it was universally slammed, and has the reputation it has earned today. Many features promised during development were, either completely missing, buggy, or broken. Also causing a huge letdown to the fans.
One of the most asked questions in the Sonic community is.. what if the game was finished? Well, we don't exactly know, because the game was well... never finished. But the game certainly would have been better than what we have now. It could have been a great game to play if it had been released later, mid to late '07 maybe? The betas of the game also show the direction he game was supposed to go. Such as the TGS 2005 & E3 2006 demos, heck even the demo released on XBLN had looked better than the final game. If SEGA look back at this project and saw how much potential it had, they could make a full-out remake, it would be nice, but a director's cut would be more likely, even though either will never happen.
..So. much. potential. What's your take on this? -
SEGA says Sonic is the "right fit" for the Wii U.
18 March 2012 - 07:27 AM
http://mynintendonew...-fit-for-wii-u/
Takashi Iizuka recently told Eurogamer that he believes Sonic is the right fit for the Wii U, he also revealed that he would like to return to the 3D Sonic style for the next generation consoles. Here's a small excerpt from the article.
"But I'm also interested in the challenge of doing something completely new with the 3D Sonic's forward view platform action, and bring something new to the table with that as well.”
“I don't think Sonic will ever become photo-real. I think Sonic will always remain stylised and will have that bright, colourful world. What the high hardware spec will allow us to do is make that more convincing.”
“I feel Sonic is the right fit because it is that kind of family experience game. I do feel Wii U is applicable to Sonic. But how we will apply using the controller to Sonic is something we're still thinking about at the moment.”
What do you think?

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