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- 30-November 11
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- 22 years old
- June 26, 1990
- Video gaming, reading, game modding
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Posts I've Made
18 May 2013 - 12:47 PMWell, Colours DS included both boost and spindash IIRC. They could easily incorporate both if they wanted (maybe by getting rid of the slide or assigning it to a shoulder button or something).
28 February 2013 - 05:19 PMThose are leftovers found in the code. With exception to Shadow and Silver, they're non-functioning.
09 February 2013 - 03:35 PMI've just come in here to have a look at some of the great projects. This was one I wanted to keep an eye on anyway. It was a bit flawed, yes, but it had great promise. I can't say I'm too surprised to see it start again from scratch, I just hope they don't mak it as much of a carbon copy of the original.
Call me crazy but I would much rather see 06 remake in the SADX engine with SADX-style gameplay. After all, was it not intended to be a spiritual successor to the Adventure-style games?
That's not entirely possible right now. Scripting would have to be figured out, as would how the characters are programmed, and certain things have been added since (grinding, for instance) that SADX can't do, or can only do in a limited function.
04 February 2013 - 04:46 PMMy personal opinion on Sonic Adventure 3? It's just a name.
26 October 2012 - 03:19 PMInteresting... this definitely adds weight to the theory they were to be playable. I wonder, one day, if/when we figure SADX out completely, if we can add those characters back in completely.