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- General Sonic Discussion (60 posts)
- 17-July 11
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Posts I've Made
20 October 2012 - 09:36 AMHow do I get rid of the new Classic Sonic model and Modern's running animation? Everything aside from those is great, but I really don't want them.
27 July 2012 - 05:20 AMWhile I would never advocate for their return, I actually did get quite a bit of enjoyment out of the Chao Gardens in Sonic Adventure 2: Battle. I think it'd be neat if SEGA made a small downloadable spin-off game dedicated to them, rather than forcing players to replay levels an obscene number of times to make a half-decent Chao.
Also, considering the most recognizable thing about the Adventure games is how flawed they are on a conceptual level, the name Sonic Adventure 3 wouldn't instill much hope in me at all. No thanks.
12 July 2012 - 07:05 PMI'd be far more interested if they had gotten some good rappers to do whatever it is they've got planned here. Whoever they used for MadWorld was pretty cool; I'd like seeing that again.
24 June 2012 - 01:14 AMSonic Adventure 2's level design had barely any slow and precise platforming to begin with, though. Considering the game spent just as much (if not more) time in the Sonic levels focusing on "WHOOSH GOTTA GO FAST SONIC", isn't the ease of controlling Sonic at a high velocity a far more important factor to consider when comparing the games?
23 June 2012 - 02:12 PMOther than the really awkward looking running animation, it's looking great! The level layout's definitely impressive and the visuals themselves look quite nice.
... But seriously, please change the running animation back to how it was before. There was nothing wrong with it in the first place and this one looks really bad.