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Active Posts:
3804 (1.11 per day)
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General Sonic Discussion (863 posts)
Joined:
22-March 06
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Last Active:
User is offline Jul 23 2015 06:13 PM
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My Information

Member Title:
VERY PLEASED TO EXCITING NEW
Age:
27 years old
Birthday:
October 1, 1987
Gender:
Male Male
Location:
Traverse City
Interests:
Hating people.

Contact Information

E-mail:
Click here to e-mail me
AIM:
AIM  hooray4eggs
Website:
Website  http://sonictheplumber.com

Previous Fields

Project:
Fixing Generations FOREVER, Project: In Silico, Unleashed PC Beautification.
National Flag:
us
Wiki edits:
94

Latest Visitors

Topics I've Started

  1. What is in this thing?

    24 December 2014 - 02:22 PM

    http://www.ebay.com/...=item5b02c94860

    Seller doesn't know what's in it, and I can't find another online. Any info?
  2. I made a Dreamcast Boot Animation for Android

    17 December 2014 - 11:02 PM

    Here's a preview:

    Spoiler


    Tell me what smartphone resolution you have in the poll. So far I've only made two.

    If this is in the wrong thread, then I'd like it to be moved, thanks.

    >>1280x720 Version<<

    >>1080p Version.<< (UNTESTED!)

    >>Associated Boot Audio File.<< (May have to change filename depending on type of system. May also not work at all for the same reason.)

    This Boot Audio File is going to be modified later.
  3. In which I am apparently retarded at Atari BASIC.

    29 March 2014 - 06:08 PM

    I'm playing with the Atari 8-bit family of computers so I can get back into the realm of programming.

    What I have below is a series of PRINT loops associated with 3 SOUND tones. Basically I have two descending tones, and one that I'm just fucking with (50). One of the PRINT commands counts the number of tones being played, whilst the second counts how many times the program has looped. Line 100 is unused.

    10 FOR A=0 TO 255
    20 FOR B=0 TO 64
    30 PRINT B
    40 PRINT A
    50 SOUND 1,A/2^4,10,10
    60 SOUND 3,B,14,15
    70 SOUND 0,B,12,10
    80 NEXT B
    90 NEXT A
    100 SOUND 0,0,0,0
    



    The SOUND parameters are in order by tone, pitch, distortion, volume.

    Can someone explain to me how to get a rising pitch in this bullshit? Any expression so far that I put in the second parameter in SOUND lowers in pitch iteratively. I've tried different variables in an additional STEP command for lines 10 and 20, but to no avail.
  4. Super Nintendo Wall Wart Specs

    27 February 2014 - 07:05 PM

    Dear Sonic Retro,

    I clipped the cable from my fried SNES Power Supply. It was a knockoff 3 in 1 Myiico Brand NES/Genesis/SNES Adapter. I want to make my own out of one of the infinite wall warts I have in my collection.

    I need amperage, wattage, voltage, reccomendations, help, weed, beer, water, food, shelter, the internet et al.

    Thanks,
    Lobotomy
  5. AfterBurner Climax released on iOS, coming to Android

    07 February 2013 - 05:24 PM

    http://blogs.sega.co...-the-app-store/

    Posted Image

    That ground texture is inexcusable for even a phone though.

    Here's a video:

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