- Group:
- Pending Approval: Pending Approvals
- Active Posts:
- 21 (0.02 per day)
- Most Active In:
- Engineering & Reverse Engineering (8 posts)
- Joined:
- 27-October 10
- Profile Views:
- 41
- Last Active:
Jul 10 2011 07:04 PM- Currently:
- Offline
My Information
- Age:
- 18 years old
- Birthday:
- May 22, 1995
- Gender:
-
Male
Contact Information
- E-mail:
- Private
- Website:
-
http://
Previous Fields
- Project:
- Reading up on SADX hacking.
- National Flag:
- None
Latest Visitors
-
Scarred Sun 
24 Sep 2012 - 22:11 -
Josh98 
06 Aug 2011 - 14:49 -
Morph 
22 May 2011 - 22:11 -
NeKit 
04 Apr 2011 - 15:37 -
Super Egg 
24 Nov 2010 - 23:14
Posts I've Made
-
In Topic: 3D Model ripping thread
15 November 2010 - 08:05 PM

Metal Gear REX from Brawl. I will be ripping more trophy models, if you want one, tell me and I'd be glad to get it for you.
the download for REX: http://www.mediafire.com/?nbkpc1maq3sn8n8 -
In Topic: Sonic Colors Files
15 November 2010 - 06:04 PM
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In Topic: Sonic Colors Files
15 November 2010 - 04:34 PM
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In Topic: Amazing Green Hill Rendition!
03 November 2010 - 10:16 PM
Good god men, I just had an eargasm! The only thing I've heard that compares to this is the Metal Green Hill Zone played by Megadriver or something like that. -
In Topic: The SADX/SA1 Hacking Topic
03 November 2010 - 10:04 PM
So I came up with two theories on why my import keeps crashing:
1.The model has some weird type of transparency.
2:The face and head are in two separate .obj's, but when exported are in one .obj.
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