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Active Posts:
243 (0.07 per day)
Most Active In:
Engineering & Reverse Engineering (54 posts)
Joined:
01-October 05
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User is offline Yesterday, 04:09 PM
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My Information

Age:
24 years old
Birthday:
March 28, 1991
Gender:
Male Male
Location:
Grimsby, England

Previous Fields

Project:
Sonic 1 32X Remix
National Flag:
uk
SA2 Emblems:
1

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Posts I've Made

  1. In Topic: Emulation of the original Xbox.

    10 February 2015 - 02:18 PM

    I picked up development on Cxbx a while back, got a very buggy build running on 64-bit, however, I abandoned it because the HLE approach is not really good for emulating the Xbox. It gets quick results, however it is impossible to support al possible XDK variants and anything that bangs the hardware directly wouldn't work. Certain games such as Conker are expected to never work via the HLE approach due to reasons I can't recall, something to do with how the XDK functions are included stopping them from being HLE detectable.

    The most promising Xbox emulator right now is XQEMU, basically a modified version of the Qemu virtual machine to add support for the Xbox custom hardware. It' looks difficult to setup though, especially on Windows. On Linux you can just compile from source code. Even once it's setup, it is still extremely primitive and buggy, but it's something.
  2. In Topic: Sonic Retro PSOBB server?

    03 December 2014 - 04:25 PM

    Excuse the double post, but the server is up!.

    Currently there is no interface for creating or managing accounts, so people who wish to play will need to PM me and I will create them an account manually. This will be rectified with the development of a web interface in the near future.
    I haven't had the time to draft up any rules or proper welcome messages, but the game is playable. It goes without saying that it is expected that users play using legit methods, no cheating tools, etc.
    The client can be downloaded here.
  3. In Topic: Sonic Retro PSOBB server?

    03 December 2014 - 04:16 AM

    View PostAzu, on 02 December 2014 - 06:59 PM, said:

    PSO Tethealla Server Project

    They're back in action, apparently.


    Cool, it's a shame the server software only runs on Windows though.
    I should be up and running with this within the next few days, I just need to spin up a VM on Azure and configure everything.

    Neo: Could you pm me a download link to your modified client version, if that's what you wish to be used on this server, I can work on testing and setting it up.
  4. In Topic: Sonic Retro PSOBB server?

    18 November 2014 - 05:03 PM

    It wouldn't take that much bandwidth and I have a Linux server going mostly unused right now. I would be willing to host but I'd need to research into a server software that supports PSOBB and Linux. The only server software I'm aware of that's still under active development doesn't yet support PSOBB but does support PSO v2 so if anyone can make suggestions as to alternate software that could be used I can work on making it happen.
  5. In Topic: Sonic Retro PSOBB server?

    08 November 2014 - 03:52 AM

    There quest format is fully understood and there is an editor that supports most versions of PSO. IIRC, the textures are the standard Dreamcast PVR format and the music ADX so that should all be editable with currently existing tools

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