Yay, time to bring this topic back from the dead (for a purpose).
July 3rd, 1996:
-Title Screen BGM plays at a slower tempo (just by a hair, I think).
-Green Grove Act 1 BGM is missing a few instruments
-Level Complete BGM plays at a slower tempo as well
-To Be Continued BGM plays at a slower tempo as well
-The Title Screen doesn't reset itself or go to a demo, it just stays on standby until you press a button
-Header says "Sonic 3D"
August 14th, 1996:
-The Title Screen resets itself (going past the Sega logo though) with no demo gameplay
-Green Grove Act 2 BGM is shorter by not having some lines of music programmed in (yet?), loops differently because of this
-Rusty Ruins Act 1 BGM is shorter by not having some of the lines of music programmed in (yet?), loops differently because of this
-Rusty Ruins Act 2 BGM is...using Act 1's BGM instead
-Final Boss BGM is still being used as the normal boss BGM at this point
-Spring Stadium Act 1 BGM is missing some instruments and might be mixed a little bit differently as well
-Diamond Dust Act 1 BGM is missing some instruments (maybe)
-Diamond Dust Act 2 BGM is...using Act 1's BGM instead
-Volcano Valley Act 1 BGM is shorter by not having some of the lines of music programmed in (yet), loops differently because of this
-Volcano Valley Act 2 BGM is...using Act 1's BGM instead
-Gene Gadget Act 1 BGM is...using Volcano Valley Act 1's BGM instead
-Gene Gadget Act 2 BGM is...using Volcano Valley Act 1's BGM instead
-Panic Puppet Act 1 BGM's ending is slightly different about 10 seconds before it loops again
-Panic Puppet Act 2 BGM is...using Panic Puppet Act 1's BGM instead
-Header says "Sonic 3D"
August 25th, 1996:
-BGM 0F and 10 are both the Special Stage BGM - but they don't seem to be playing properly (kicks and snares seem to respond late)
-SFX test has Sonic 3 & Knuckles sounds as well. Even though it's not really a surprise, but it might have some "unused" SFX as it seems to stop at the 99 value.
September 4th, 1996:
-Those artist strings for each BGM make their first appearance here. So I guess it was a late addition for some reason, heh.
September 11th, 1996 (final):
-The "C O N G R A T U L A T I O N S - SECRET LEVEL SELECT" thing makes it's first appearance here
I know it's kinda lame, but there's a reason for this. I think a lot of the good stuff is buried underneath the ROM. But as you can see, I'm interested in the changes between all the music tracks.
My request is that I want someone to go look at the two of our earliest prototypes (73 and 814) to look for any unused/different music tracks. Or hell, just get all the music out that's actually in the game. I'm curious...
This post has been edited by evilhamwizard: 11 April 2010 - 01:02 AM