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The S Factor: Sonia and Silver UPDATE: Let's pretend it's 2010!

#616 User is offline FeliciaVal 

Posted 06 August 2011 - 02:01 PM

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you know what I already think about this <333

#617 User is offline Aquaslash 

Posted 06 August 2011 - 04:19 PM

  • Super Mega
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View PostFeliciaVal, on 06 August 2011 - 02:01 PM, said:

you know what I already think about this <333


Yes, the point number art will be cleared up eventually =P

View PostRGamer2009, on 06 August 2011 - 11:37 AM, said:


The only thing I miss is the faster-paced music. I really liked that tune.



Remember, each act has it's own arrangement. The Act 2 arrangement here has been slightly updated, but is the same tempo. Act 3 is the same, and Act 1 has been updated to sound fuller.

#618 User is offline Hanoch 

Posted 06 August 2011 - 07:43 PM

  • Also known as TheKnock, Birashot
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Wow this is incredible! I am curious on how will he pick up badniks in other zones :D.

And yes that flag is pretty as well, who's doing the art?

#619 User is offline gunswordfist 

Posted 17 October 2011 - 01:10 PM

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Looks like one of the better fan games. I'll definitely be checking it out.

#620 User is offline Selbi 

Posted 17 October 2011 - 02:33 PM

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View PostHanoch, on 06 August 2011 - 07:43 PM, said:

Wow this is incredible! I am curious on how will he pick up badniks in other zones :D.

And yes that flag is pretty as well, who's doing the art?

I'll give you a hint: His name starts with M and ends with arkeyJester.

#621 User is offline MarkeyJester 

Posted 18 October 2011 - 05:05 PM

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That's an understatement actually, both me AND Aquaslash are working half-simultaneously on the art, with a few minor details covered by D.A.Garden on a basis.

EDIT: and let's not forget about jayextee's hard effort!
This post has been edited by MarkeyJester: 20 October 2011 - 04:29 PM

#622 User is offline E-122-Psi 

Posted 18 October 2011 - 06:38 PM

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View PostSelbi, on 17 October 2011 - 02:33 PM, said:

View PostHanoch, on 06 August 2011 - 07:43 PM, said:

Wow this is incredible! I am curious on how will he pick up badniks in other zones :D.

And yes that flag is pretty as well, who's doing the art?

I'll give you a hint: His name starts with M and ends with arkeyJester.


...'Can I have another hint?'

Like the avatar by the way Markey.... Do you have any idea who this guy is?

#623 User is offline Valvatorez 

Posted 21 October 2011 - 01:08 PM

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Good god, I can't find that DAMN fourth Chaos Emerald (I can find the switches, but there appears to be a hole above the upper switch, and Scourge/Silver can't get through there), neither can I get past Metal Knux without taking damage.

I like most of what you have so far, but figuring out this special stage is a pain in the rear.

On second thought nevermind. Who knew you can swim?
This post has been edited by Valvatorez: 21 October 2011 - 03:14 PM

#624 User is offline DDRKhat 

Posted 23 October 2011 - 01:02 PM

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View PostValvatorez, on 21 October 2011 - 01:08 PM, said:

Good god, I can't find that DAMN fourth Chaos Emerald (I can find the switches, but there appears to be a hole above the upper switch, and Scourge/Silver can't get through there), neither can I get past Metal Knux without taking damage.

I like most of what you have so far, but figuring out this special stage is a pain in the rear.

On second thought nevermind. Who knew you can swim?

It's not -too- hard to find that 4th Emerald. Especially if dying but still getting it works (I would assume it's patched now though.)
This post has been edited by DDRKhat: 23 October 2011 - 01:02 PM

#625 User is offline BystanderLC 

Posted 29 July 2012 - 03:47 PM

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Has development ceased for this game? I don't have Silver that can use telekinesis and Metal Knuckles has no weakpoint aside from the time he shoots those homing balls of pain.

#626 User is offline Aquaslash 

Posted 30 July 2012 - 04:03 AM

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View PostBystanderLC, on 29 July 2012 - 03:47 PM, said:

Has development ceased for this game? I don't have Silver that can use telekinesis and Metal Knuckles has no weakpoint aside from the time he shoots those homing balls of pain.

Development has stagnated a bit as I've been busy as of late, but it has not ceased. Thanks to recent developments, I may be able to push forward at a faster rate than what's been happening. Silver will be able to use PK in the next release. As for Metal Knuckles, that behavior is intentional, though it could stand to be a bit more showy.

#627 User is offline BystanderLC 

Posted 30 July 2012 - 01:00 PM

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View PostAquaslash, on 30 July 2012 - 04:03 AM, said:

View PostBystanderLC, on 29 July 2012 - 03:47 PM, said:

Has development ceased for this game? I don't have Silver that can use telekinesis and Metal Knuckles has no weakpoint aside from the time he shoots those homing balls of pain.

Development has stagnated a bit as I've been busy as of late, but it has not ceased. Thanks to recent developments, I may be able to push forward at a faster rate than what's been happening. Silver will be able to use PK in the next release. As for Metal Knuckles, that behavior is intentional, though it could stand to be a bit more showy.


Good to hear there's more to come. Though, if that's true about Metal Knuckles then he's too hard. Avoiding all of his attacks is easy (aside from his homing balls of pain), but just simply attacking him is a different story.
This post has been edited by BystanderLC: 30 July 2012 - 01:04 PM

#628 User is offline Aquaslash 

Posted 05 August 2012 - 11:45 PM

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View PostBystanderLC, on 30 July 2012 - 01:00 PM, said:

Good to hear there's more to come. Though, if that's true about Metal Knuckles then he's too hard. Avoiding all of his attacks is easy (aside from his homing balls of pain), but just simply attacking him is a different story.


All of Team Metallix are designed to be much more competent than the average android. As such, they won't intentionally leave themselves open to attack.

#629 User is offline Malevolence 

Posted 05 August 2012 - 11:46 PM

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Project's not dead! And I'm back, I hope everyone's in the mood for some new bosses :)

#630 User is offline KingofHarts 

Posted 06 August 2012 - 12:15 AM

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View PostAquaslash, on 05 August 2012 - 11:45 PM, said:

View PostBystanderLC, on 30 July 2012 - 01:00 PM, said:

Good to hear there's more to come. Though, if that's true about Metal Knuckles then he's too hard. Avoiding all of his attacks is easy (aside from his homing balls of pain), but just simply attacking him is a different story.


All of Team Metallix are designed to be much more competent than the average android. As such, they won't intentionally leave themselves open to attack.


Shouldnt that REALLY be how bosses work? They don't leave themselves open to direct attack... and you gotta try to think of a way to defeat them? God... its like people have such low expectations for difficulty that anytime a boss does anything somewhat intelligent, its too difficult all of a sudden.

AND YES PLEASE! More of the S Factor! I'm a huge fan.

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