Sonic and Sega Retro Message Board: THE SonED2 thread - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 15 Pages +
  • ◄ First
  • 2
  • 3
  • 4
  • 5
  • 6
  • Last ►
    Locked
    Locked Forum

THE SonED2 thread 2009-05-26 quickfix

#46 User is offline nineko 

Posted 27 November 2006 - 11:36 PM

  • I am the Holy Cat
  • Posts: 5630
  • Joined: 17-August 06
  • Gender:Male
  • Location:italy
  • Project:I... don't even know anymore :U
  • Wiki edits:5,251

View PostSMTP, on Nov 28 2006, 04:38 AM, said:

While we are on the case of buttons not working...

Why is it that in SonED2 the "F4" (switch between full screen) button doesn't work on my desktop computer but does on my laptop..?

=P

Because you touch yourself at night. [/necessary]

#47 User is offline TJTaylor 

Posted 28 November 2006 - 02:52 PM

  • The borad n00b
  • Posts: 10
  • Joined: 27-November 06
  • Project:Chao Quest

View Postnineko, on Nov 27 2006, 07:49 PM, said:

View PostTJTaylor, on Nov 28 2006, 12:45 AM, said:

View PostSMTP, on Nov 27 2006, 07:42 PM, said:

You must use the File -> Write -> Rom menu before saving.

I think that's what I did.

Try the "quicksave" F3. That's what I use since I never figure out how to proceed in the other way.

Everyone nevermind my problum. It works now.

#48 User is offline Silver Sonic 

Posted 05 January 2007 - 12:43 PM

  • Posts: 20
  • Joined: 04-January 07
  • Project:SADX widescreen

Quote

After editing, the data may be placed back into a ROM by hand or by other means.

How?
Am I a turd when I need to ask this?

#49 User is offline Rika Chou 

Posted 05 January 2007 - 10:36 PM

  • Adopt
  • Posts: 5195
  • Joined: 11-January 03
  • Gender:Not Telling
  • Location:CA US
  • Wiki edits:4

View PostSilver Sonic, on Jan 5 2007, 09:43 AM, said:

Quote

After editing, the data may be placed back into a ROM by hand or by other means.

How?
Am I a turd when I need to ask this?

Assemble it back into a ROM, or use hex to manually insert it.

#50 User is offline Agent ME 

Posted 06 January 2007 - 08:53 PM

  • Void where prohibited
  • Posts: 26
  • Joined: 02-January 07
  • Gender:Male
The link is dead - can someone upload a copy for me to get?

#51 User is offline Xenowhirl 

Posted 07 January 2007 - 01:22 AM

  • Posts: 175
  • Joined: 26-November 06
  • Gender:Male
  • Wiki edits:30

View PostAgent ME, on Jan 6 2007, 09:53 PM, said:

The link is dead - can someone upload a copy for me to get?

Works for me, and it's already mirrored at http://www.hacking-cult.org/?utils.
This post has been edited by Xenowhirl: 07 January 2007 - 02:54 AM

#52 User is offline Stealth 

Posted 07 January 2007 - 02:10 AM

  • Posts: 593
  • Joined: 31-July 05
  • Gender:Male
  • Project:Sonic Mania, HCGE, Sonic Megamix, SonED2, [...]
  • Wiki edits:19

View PostXenowhirl, on Jan 6 2007, 10:22 PM, said:

and it's already mirrored at http://www.hacking-cult.org/?utils.

Not exactly. They never updated from 1.0, so the fixes listed in this thread aren't available there. The only error you should recieve from this file is "no offsite linking", not "does not exist". Once the browser switches to the Emulationzone server, reload the same URL

#53 User is offline Agent ME 

Posted 07 January 2007 - 02:33 AM

  • Void where prohibited
  • Posts: 26
  • Joined: 02-January 07
  • Gender:Male
Argh - thanks, I got it now - could've sworn I had tried the copy+paste link thing before.

Random Question: If I put S2+K in the s2 folder and split it - would it work right and allow me to make levels for it using SonEd? I'm guessing probably not, but I'm new to the sonic hacking scene and have been surprised before.
This post has been edited by Agent ME: 07 January 2007 - 02:33 AM

#54 User is offline Adam2k7 

Posted 13 January 2007 - 05:19 AM

  • Posts: 22
  • Joined: 12-January 07
  • Gender:Male
  • Location:Walsall UK
  • Project:Sonic Adventures EX, Sonic 2 Redemption Edition
Hello there, in reguards to your question about sonic 2+K No I don't think this works as when the extra code for knuckles is present it alters the offsetts of the rom. I think that there is a couple of ways around this, the first is to use Soned2 on a plain sonic 2, edit your levels rebuild and then join or "lock on" sonic and knuckles the second would be to use a dissasembley of sonic 2+K and create the apropriate templates/project files for Soned2.... The only problem I see with that is I don't think there is a S2+K dissasembley publicly available yet. I could be wrong as I am new to this and have just started learning ASM by experimenting with the Sonic 1 Dissasembly so if anybody could confirm what I have said?

Oh and before I go, I would like to say Hello to Stealth (I am Adam Lips - The guy who has been working with your mettrix engine) !!!

#55 User is offline Rockman Zero 

Posted 15 January 2007 - 02:15 PM

  • Hello there, my little friend.
  • Posts: 1021
  • Joined: 27-October 05
  • Gender:Male
  • Project:Videos for Hellfire Commentaries.
  • Wiki edits:6
Everytime I try to load the greenhill zone 1 project file, SonED2 Crashes.

#56 User is offline MVX 

Posted 18 January 2007 - 09:09 PM

  • Posts: 6
  • Joined: 12-January 07
Well, you need to combine the files, because they are in two sets, therefore you need to open a hex editor
and copy all the data from the second set to the first set and save. Other than that you may need to use TSDC to compress the files. But then again I could be wrong.

#57 User is offline Varion Icaria 

Posted 03 March 2007 - 06:25 PM

  • He's waiting....
  • Posts: 1009
  • Joined: 26-August 03
  • Gender:Male
  • Project:S4: Cybernetic Outbreak
  • Wiki edits:1

View PostRockman Zero, on Jan 15 2007, 02:15 PM, said:

Everytime I try to load the greenhill zone 1 project file, SonED2 Crashes.


To fix Green Hill make sure you're using V1.02 of SonED 2 aswell as Decompress the split patterns and merge them and compress and link them in the Project files, It should then work. SonED 2 had some bugs in the previous versions that stopped S1 from opening in cases.

#58 User is offline Dark Sonic 

Posted 01 November 2007 - 11:33 PM

  • Posts: 11335
  • Joined: 21-April 06
  • Gender:Male
  • Project:Working on my art!
  • Wiki edits:10
Quick question.
SonED 2 requires the Green Hill Zone art to be merged in order to actually load. However you can't build up a Sonic 1 disassembly with the merged patterns.
How would you go about properly separating the two files and putting them back into the ROM? I just tried to separate the files, and then I put them back into the ROM... the title screen got fucked up and it froze before I got onto the level D:

#59 User is offline Rika Chou 

Posted 01 November 2007 - 11:36 PM

  • Adopt
  • Posts: 5195
  • Joined: 11-January 03
  • Gender:Not Telling
  • Location:CA US
  • Wiki edits:4

View PostDark Sonic, on Nov 2 2007, 05:33 AM, said:

Quick question.
SonED 2 requires the Green Hill Zone art to be merged in order to actually load. However you can't build up a Sonic 1 disassembly with the merged patterns.
How would you go about properly separating the two files and putting them back into the ROM? I just tried to separate the files, and then I put them back into the ROM... the title screen got fucked up and it froze before I got onto the level D:

Modify the dissasembly to use only the one merged art file.

(You will need to edit the pattern load ques.)

#60 User is offline Dark Sonic 

Posted 01 November 2007 - 11:37 PM

  • Posts: 11335
  • Joined: 21-April 06
  • Gender:Male
  • Project:Working on my art!
  • Wiki edits:10
QUOTE (rika_chou @ Nov 1 2007, 08:36 PM) [post="172749"]Posted Image
(I was trying to imitate the Sonic Advance 3 Sunset Hill art... but smaller. It's not done yet, and that's the only part that I currently plan on taking from Sunset Hill anyways.)
yay, it worked. Thanks rika. However two problems still stand.
1. The title screen's still fucked up (I think I know how to fix that I just need the starting address for GHZ secondary patterns again. I accidentally deleted them D:)
2. Collision's bad. How would I edit it?
This post has been edited by Dark Sonic: 02 November 2007 - 12:28 AM

  • 15 Pages +
  • ◄ First
  • 2
  • 3
  • 4
  • 5
  • 6
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users