Metal_Man88, on Apr 19 2006, 04:55 PM, said:
Why does Carnival Night Act 2's music sound exactly like Act 1's? And... possibly Launch Base Act 1 and 2 too?
After listening to these 6 songs over the past.....well, 12 years, I can safely say that things ARE a bit different between the Act 1 and Act 2s.....but the fashsion in which they were done was the worst and most lazy fashion possible.
With the exception of THREE notes added to the baseline of Carnival Night Zone Act 3, there isn't any difference made musical wise.
In all three act 2 zones , the only differences are actually the REMOVAL of some voices for all or part of the songs.
This is why it's VERY hard to hear the differences because things like this are usually done the other way around ever since Sonic 3. In every other Sonic game that had zones with an "act 2" musical change, something has been always added or significantly changed enough for one to notice.
In the first 3 Zones the changes are very obvious (I admit when I first played the game, it took me awhile to notice that I was hearing something a bit different. That's when I first started experimenting with Angel Island's music, entering Act 2, then retarting the game to go to act 1 to see if the music was really evil sounding all along, but of course it wasn't....but the Act 1 on fire/special stage glitch didn't help matters at all), as well as the remainder w/ Sonic and Knuckles.
So in conclusion, they did a really bad job with these act 2 remixes...I really think that when they were made, the people were initially unaware that there needed to be changes and when they were told, they took the EASY way out because they didn't want to take the time and spice up the songs a little bit....oh well. I would have to say that Ice Cap's Act 2 remix was the best one done out of the three though.