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Whats the worst aria (67 member(s) have cast votes)

1: Whats the worst aria

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Worst aria in a sonic game Specific area in any MD sonic game

#31 User is offline Kage-Kami 

Posted 21 March 2006 - 05:13 PM

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I think a good idea for the barrel, would be to have two neon arrows placed upon it. One facing up and one facing down, which would light up when that direction needed to be held on the D-Pad. Would be helpful somewhat, and I think it would fit the general CNZ theme well. But, that's just another one of my sucky ideas =P

As for the most annoying area, I guess it would have to be the spiked pits in MCZ. Although that is one of my favourite levels, those pits make it annoying sometimes. Sorta reminds me of the Sadv2 levels, just nowhere near as bad.

#32 User is offline Knux13 

Posted 21 March 2006 - 05:49 PM

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It is a sad irony that I didn't know that drum was a problem for people, until I started visiting Sonic-related forums. Didn't you people have friends who beat Sonic 3, back in the day?

#33 User is offline ICEknight 

Posted 21 March 2006 - 05:53 PM

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No.

#34 User is online Flygon 

Posted 21 March 2006 - 05:55 PM

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ThunderPX, on Mar 21 2006, 04:04 AM, said:

flygon, on Mar 21 2006, 04:16 AM, said:

Sik, on Mar 20 2006, 06:41 PM, said:

flygon, on Mar 20 2006, 06:38 PM, said:

Umm, can you please tell me how to get past that barrel? If you can spare some time to tell me how, thank you.

The drum from CNz2? It's easier than it looks. If you press up while it's moving up it'll have more force when moving up. The same with down. So use up and down (according to its actual direction) for increase the force it's moving at. This only works with that drum.

Thank you very much for telling me how to get past there, its been bugging me since I got the DOS versoin of sonic 3 and knuckles mega collection, In reply to Lemming cont means continure because I was in fear of more than instended poll questions, I can't givaway the CD files because it will request a CD so it makes problems on hacking sonic 3 and knuckles (I don't know how to hack), it would probably be easyer to hack because its in DOS format, My appologys if I went really off topic.

Flygon

I'm pretty sure the S&K Collection was only for Windows.

Yes, It is for windows, The reason why I thought it would be good for hacking is because it is in a code for windows, not for Mega Drive/Genesis, unfortunatly I don't know how to hack that program because it dosnt have any sprite files or .txt files, I don't even know how to hack roms apart from object placment :blushing: , it is instead .exe files and some .bin and .cnt files, the .bin by the way is not big enough to be a rom.

Flygon

#35 User is offline Shade 

Posted 21 March 2006 - 05:56 PM

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Quote

Didn't you people have friends who beat Sonic 3, back in the day?

You see, that's why we are here :P
This post has been edited by Shade: 21 March 2006 - 05:57 PM

#36 User is offline Timecrash 

Posted 21 March 2006 - 07:19 PM

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Knux13, on Mar 21 2006, 06:49 PM, said:

Didn't you people have friends who beat Sonic 3, back in the day?

I certainly didn't. Then again, I didn't really know my friends well enough to know that they played Sonic. Yeah, that was pretty pathetic.

#37 User is offline Rika Chou 

Posted 21 March 2006 - 11:36 PM

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Pressing up and down isn't the only way. If you time your jumping good enough, then you can get through it that way. It's actually pretty easy.

#38 User is offline WiteoutKing 

Posted 22 March 2006 - 12:08 AM

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I got through by jumping only once in all these 11.5 years.

#39 User is offline Sik 

Posted 22 March 2006 - 12:13 AM

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Rika Chou, on Mar 21 2006, 08:36 PM, said:

Pressing up and down isn't the only way. If you time your jumping good enough, then you can get through it that way. It's actually pretty easy.

If you're playing as Sonic and Tails, of course. Individually they don't have enough force to push the drum down. Anyways, it doesn't work with me. Every time I try, when it's starting to get good results, Sonic and Tails don't get able to jump enough high and touch the drum pushing it down when it was going up.

#40 User is offline Xilla 

Posted 22 March 2006 - 12:29 AM

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Knux13, on Mar 21 2006, 02:49 PM, said:

Didn't you people have friends who beat Sonic 3, back in the day?

I only knew one person who had Sonic 3 at the time (Everyone else had jumped to SNES), he claimed to have beaten the whole game. So I asked him (having already seen the real boss in a screenshot) how tricky it was to defeat the Giant Polar Bear in Ice Cap. He said it was really easy, but Grounder was really hard to beat in Launch Base. Needless to say I didn't bother asking him about the barrel.

I glitched my way through said barrel first time. (Used the water shield bounce on it and fell through) So I'll say Green Hills Zone Act 3 from the Game Gear version of Sonic 2. Boss was easy, getting to it though.....

#41 User is offline Lemming 1545 

Posted 22 March 2006 - 12:57 AM

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Oh, Jesus, that's the one with the spings that you have to use to get across miles worth of spike pits, right? That's hell the first few times through, but you can figure it out after a few tries so that it's really easy.

#42 User is offline Fiz 

Posted 22 March 2006 - 11:19 AM

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Am I the only one who knew what to do when the barrel part came up? O_o; I mean what, Sonic 3 came out in 1994, so I was about 6 years old when I first played Carnival Night. I'm not going to say I didn't have trouble at first when I got to that area, but granted I really don't remember. All I know is that I obviously got past that part considering I still have a save file from back then that has Super Sonic. =P

You people fail.

#43 User is offline Shade 

Posted 22 March 2006 - 12:13 PM

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Xilla, on Mar 21 2006, 09:29 PM, said:

So I'll say Green Hills Zone Act 3 from the Game Gear version of Sonic 2. Boss was easy, getting to it though.....

Argh, yes. That was some seriously gay ass design.

#44 User is offline FinalBeyond 

Posted 22 March 2006 - 12:50 PM

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I'd say Launch Base act 2 in Sonic 3 without S&K locked on.

The amount of times I came close to beating the bosses before I ran out of time and got Game Over...

#45 User is offline Psydan 

Posted 22 March 2006 - 01:49 PM

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Labyrinth Zone boss caused me no end of problems as a kid, although it's not all that hard now.

Oh, and the CNZ barrel isn't exactly rocket science - a simple process of elimination would surely lead you to try pressing up and down at some point.
This post has been edited by Psydan: 22 March 2006 - 01:51 PM

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