

And then to play the game. I chuckled at "Neo Green Hill Zone", a deliberate injoke for hardcore fans? It'd be very nice to think so. Although the physics weren't quite the same as the originals (namely slower to respond) I still started enjoying the game and playing through the zones.


I was actually expecting cheap rehashes of zones, but instead I get really good quality levels, with new innovative elements, like really nice snow in Ice Mountain and the interesting turning wheels you have to run on in Angel Island Zone.
A few months later I heard about Sonic Advance 2. I think my first reaction was that it was a really short time after the first one to already be making a sequel, but after reading that it would be revisting "Classic Zones" etc. I presumed it would be at least as good as the first. Unfortunatly I was wrong.



For a start, I hate the racetrack feel. Sure sonic moves fast traditionally, but there's no need to make the zones so linear to keep his speed up! In the early levels you can hold Right on the Dpad and press A a few times to fly through them, and the parts which require more thinking feel awkward and out of place, presumeably because Sonic's acceleration has been so dramatically increased. You can even get new items from item boxes just by running into them!

Sonic Advance 2 was a major dissapointment. Granted, maybe it's because I never had the chance to play it on real hardware unlike Sonic Advance 1, but I don't think that can be the only reason.
Moving on to our final port of call is Sonic Advance 3. All I can say about this one is that I simply haven't played it enough to give it a fair judgement, because I really can't be bothered. The zone selector is awkward and unnessasary, and the zones suffer from simlar linear problems as Sonic Advance 2, but not so extreme. The fact you can pair up any character with any other is a nice touch as well, but at the end of the day it doesn't have the same soul that Sonic Advance 1 did.
I conclude simply that Sonic Advance 1 was the peak of the series.
As for the most recent addition to the 2D games, Sonic Rush, I haven't yet played it, but from what I've heard it's a series step up from the advances, so I look forward to playing it when I get the chance.
edit 13/07/08: fixed image links.


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