Posted 27 September 2005 - 02:26 AM
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I don't thinks it's known yet. The "lost" fireball art in S2 beta (located at 7436C) is still in S2 final (located at F0B06). I think this was overlooked because nemesis guide says it's from HTZ. (...it's not)
meh
Posted 27 September 2005 - 03:20 AM
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interesting. If that lost fireball's intention was to burn the bridge down, and it wasn't implemented in the beta, why would they keep it in the final?
Posted 27 September 2005 - 06:01 AM
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My theory...
Sonic Team were stoned.
Naka: "Let's move log to different area in ROM."
Other Guy: "Why we do that Mr. Naka-san? It make no sense since we not use it."
Naka: "Er... Pass me Eggman-shaped bong slave!!!"
Other Guy: "Yes sir..."
Posted 27 September 2005 - 06:34 AM
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Rika Chou, on Sep 27 2005, 07:26 AM, said:
I don't thinks it's known yet. The "lost" fireball art in S2 beta (located at 7436C) is still in S2 final (located at F0B06). I think this was overlooked because nemesis guide says it's from HTZ. (...it's not)
meh
I noticed this a couple of weeks ago but thought it was already known. I thought it was part of the whole burning bridge thing myself.
Posted 27 September 2005 - 07:37 AM
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Vangar, on Sep 27 2005, 04:20 AM, said:
interesting. If that lost fireball's intention was to burn the bridge down, and it wasn't implemented in the beta, why would they keep it in the final?
Pure speculation: It's possible that after the idea of wasps burning bridges was scrapped they considered burning them with fireballs in HTZ. The problem is there are no bridges in HTZ... I'll go with the stoned Sonic Team theory.
Posted 27 September 2005 - 09:06 AM
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Meh, I suppose they could have planned to do something with it, and by the time the release date came around, they just... forgot about it.
Posted 27 September 2005 - 09:30 AM
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Remember that the game was never intended to be analyzed to the extent of which we are analyzing it.
The burning log was simply another thing that they decided wasn't something worth adding to the game, so they scrapped it.
Posted 27 September 2005 - 03:36 PM
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..I don't think this was meant to burn the bridge. Look at the size, now compare it to the bridge. It's much to small.
This post has been edited by Rika Chou: 27 September 2005 - 03:36 PM
Posted 27 September 2005 - 03:53 PM
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It was one of my first discoveries in 2001. In fact, I think it's still loaded in the VRAM when Emerald Hill is on...
I also remember IceKnight told me it was from HTZ.
This post has been edited by gunner112k: 27 September 2005 - 03:54 PM
Posted 27 September 2005 - 04:36 PM
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I did? If so, I must have been thinking of the unused lava balls that are shot diagonally in groups of two.
This post has been edited by ICEknight: 27 September 2005 - 04:37 PM
Posted 27 September 2005 - 04:52 PM
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My theory.
The fireball is a ball of fire, shot out of lava, fire, a badnik, or some other fireball slinging device. I also theorize that Sonic would get hurt, therefore scattering his rings as per norm, apon contact with said fireball.
=P
Posted 27 September 2005 - 05:03 PM
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gunner112k, on Sep 27 2005, 01:53 PM, said:
It was one of my first discoveries in 2001. In fact, I think it's still loaded in the VRAM when Emerald Hill is on...
I also remember IceKnight told me it was from HTZ.
There is not pointer to these graphics, therefore they are unused. Not loaded into the VRAM of any level.
The other fireball however, is loaded into the VRAM of EHZ.
This post has been edited by Rika Chou: 27 September 2005 - 05:04 PM