Sonic 2 MP3 Tool Finally Released
#16
Posted 27 March 2005 - 11:32 AM
It sounds good, but it still keeps saying The Compressed (zipped) Folder is invalid or corrupt.
#17
Posted 27 March 2005 - 12:18 PM
.hack//zero, on Mar 27 2005, 04:32 PM, said:
It sounds good, but it still keeps saying The Compressed (zipped) Folder is invalid or corrupt.
Go on aim and I'll send you the individual parts.
#19
Posted 27 March 2005 - 08:56 PM
Tell me Jim, how exactly did you achieve the effect you did with this tool? Specifics, please.
#20
Posted 27 March 2005 - 10:27 PM
Man you rock with composing music and now this?! Incredible. Just incredible.
#21
Posted 27 March 2005 - 10:33 PM
It seems you have a bad upload...
I also have the corrupt archive problem.
I also have the corrupt archive problem.
#22
Posted 28 March 2005 - 10:59 AM
Tweaker, on Mar 28 2005, 01:56 AM, said:
Tell me Jim, how exactly did you achieve the effect you did with this tool? Specifics, please. 
I'm writing a Real Time ram hacking guide which should cover it, eventually ^^
As for bad upload I don't believe that's the case, more like bad browser, since everyone whos had problems has been using IE.
#23
Posted 28 March 2005 - 11:54 AM
I got a ZIP file with an extension-less file inside, which I had to rename as ".ZIP" after extracting it...
#24
Posted 28 March 2005 - 11:59 AM
Edit: Got it to work.
This post has been edited by Trigahd: 28 March 2005 - 01:23 PM
#25
Posted 29 March 2005 - 12:53 PM
Just updated the tool to v1.2:
Grab it from the site here.
EDIT: Hmm, there are a few new bugs, like it not playing the right track for 1up and end of act. Wierd. Also the 1up bug appears not to be totally fixed.
Quote
UPDATES IN THIS VERSION:
* Speed Shoes music speed change now optional.
* Only mutes music that has been replaced in MP3 form.
* 1up SFX bug FIXED.
* Gens 2.11 problems FIXED.
* Speed Shoes music speed change now optional.
* Only mutes music that has been replaced in MP3 form.
* 1up SFX bug FIXED.
* Gens 2.11 problems FIXED.
Grab it from the site here.
EDIT: Hmm, there are a few new bugs, like it not playing the right track for 1up and end of act. Wierd. Also the 1up bug appears not to be totally fixed.
This post has been edited by QJimbo: 29 March 2005 - 01:14 PM
#26
Posted 29 March 2005 - 01:27 PM
I accidentally noticed another bug a couple of days ago but I forgot to mention it. When a track has finished playing, rather than looping it, it goes on to play another track. I don't know if you fixed it in this version but I thought I would just bring it to your attention.
#27
Posted 29 March 2005 - 01:27 PM
Guys, it's not that the archive is corrupted; QJimbo's site just seems to be tempermental about downloads (or even loading) for some people - including me, it seems. =P The latest archive gives me the same error a lot of other people have been getting.
Could someone else mirror this, please? I'd be happy to provide my own mirror, if only I could get ahold of the damn thing. XD
Could someone else mirror this, please? I'd be happy to provide my own mirror, if only I could get ahold of the damn thing. XD
#29
Posted 30 March 2005 - 08:49 AM
Just wondering if this is a bug:
Every tune I havent set an MP3 for (like the 1UP, the Level ending, etc.) all come up as a glitchy version of the continue screen music.
Every tune I havent set an MP3 for (like the 1UP, the Level ending, etc.) all come up as a glitchy version of the continue screen music.
#30
Posted 30 March 2005 - 09:34 AM
FinalBeyond, on Mar 30 2005, 01:49 PM, said:
Just wondering if this is a bug:
Every tune I havent set an MP3 for (like the 1UP, the Level ending, etc.) all come up as a glitchy version of the continue screen music.
Every tune I havent set an MP3 for (like the 1UP, the Level ending, etc.) all come up as a glitchy version of the continue screen music.
Yeah it is. Basically my program now works by going through the Master playlist, and setting every track that has been replaced to "FF". For some reason that's effecting some of the music, not sure why yet. Also I need to track down the bit of ASM that causes 1up to mute the sfx and 4E71/4E75 it.


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