Sonic and Sega Retro Message Board: Sonic Hacking Contest 2017 NOW LIVE - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 6 Pages +
  • 1
  • 2
  • 3
  • 4
  • 5
  • Last ►
    Locked
    Locked Forum

Sonic Hacking Contest 2017 NOW LIVE http://sonichacking.org

#31 User is offline Spanner 

Posted 01 April 2017 - 08:38 AM

  • The Tool
  • Posts: 3149
  • Joined: 02-June 07
  • Gender:Male
  • Location:United Kingdom
  • Project:Sonic Hacking Contest
  • Wiki edits:2,193

View Postredhotsonic, on 01 April 2017 - 05:06 AM, said:

BREAKING NEWS!



Link to YouTube

This is going to make so much stuff easier for people.
This post has been edited by Spanner: 01 April 2017 - 03:44 PM

#32 User is offline Ralakimus 

Posted 01 April 2017 - 08:55 AM

  • Posts: 239
  • Joined: 16-April 13
  • Gender:Male
I 100% approve of this change.

#33 User is offline SouthPaw 

Posted 01 May 2017 - 11:28 PM

  • Posts: 3
  • Joined: 30-April 17
  • Gender:Male
  • Location:Hell
  • Project:Sonic Revisited
Well, yesterday I made the worst Sonic 2 hack ever, and now I need to challenge myself and make a good rom by October.
















Fuck.

#34 User is offline Dario FF 

Posted 07 June 2017 - 05:42 PM

  • Tech Support Hotline
  • Posts: 1056
  • Joined: 03-April 10
  • Gender:Male
  • Location:Mar del Plata, Argentina
  • Project:SonicGLvl
Hey folks.

Given the increasing amount of 3D entries each year and the inclusion of even more trophies related to 3D modifications, I've been asked to participate as a judge this year. I've previously submitted entries on both the SHC 2012 and 2013, and the first instance was a great motivation for our team to get reorganized and use the contest dates as our deadlines to submit something polished, even if it was a small demo. I can attest to how useful this event was for us and I'd definitely recommend it for anyone looking for feedback on their projects, no matter how small they might start out at first.

I look forward to seeing your entries!
This post has been edited by Dario FF: 07 June 2017 - 05:42 PM

#35 User is offline MainMemory 

Posted 07 June 2017 - 07:40 PM

  • Every day's the same old thing... Same place, different day...
  • Posts: 4136
  • Joined: 14-August 09
  • Gender:Not Telling
  • Project:SonLVL
  • Wiki edits:1,339
So, Dario, what do you know about SADX modding?

#36 User is offline Dario FF 

Posted 07 June 2017 - 07:58 PM

  • Tech Support Hotline
  • Posts: 1056
  • Joined: 03-April 10
  • Gender:Male
  • Location:Mar del Plata, Argentina
  • Project:SonicGLvl
I'm not very familiar with the technical details on how the mods work on SADX and SA2* just yet but I'm willing to investigate the tools used and limitations if needed depending on the submissions. I've dabbled however in playing around with the available mods already and had a fairly easy time doing so (mostly because the system in place was pretty familiar :P). If you feel the need to provide any more detailed explanations along with the submission, it should obviously help.

*: It seems fairly more advanced than the heavy file reverse-engineering I'm used to considering the amount of code injection I saw.
This post has been edited by Dario FF: 07 June 2017 - 08:06 PM

#37 User is offline Twilightzoney 

Posted 13 June 2017 - 09:01 PM

  • Posts: 351
  • Joined: 19-February 10
  • Gender:Male
  • Location:Elgin, IL And Hampshire
  • Project:Unleashed and Generations Stuff and Custom Works
Hey guys.

Due to the 3D content for modding cropping up a lot more now recently. I've been ask to participate as a judge this year. I've worked along with Dario before in SHC 2012 and 2013. So being a part of this is really exciting. And I look forward to seeing the entries this year. And to get myself familiarized with other 3D modding setups besides Generations. Been wanting to look into SADX, just never had a chance to.

#38 User is offline Selbi 

Posted 13 July 2017 - 01:55 PM

  • Impaled with Extreme Prejudice
  • Posts: 1480
  • Joined: 12-May 08
  • Gender:Male
  • Location:Northern Germany
  • Project:Sonic ERaZor
  • Wiki edits:320
Hey everyone! Due to lack of personnel that is significantly superior to me, you are all stuck with me now. But I've still been asked to formally announce that I've been inducted into the holy gang of SHC judges, so I'm gonna do just that. You can thank the big guys behind the judging desk later for that.

Jokes aside, with the increased quality control that is gonna be implemented this year, I've been looking forward to becoming a judge this year more than in the previous years. Fresh hacks that brought lots of joy to everyone have been there even in shit show that was 2016's contest. It's just with the thick layer of poop covering the whole event that they didn't really get to shine. I'm proud to be part of something great this year.

Thanks for giving me a chance! I won't disappoint.

I think.

#39 User is offline amphobius 

Posted 13 July 2017 - 04:03 PM

  • where are the japanese shaman girls, lintahlo?
  • Posts: 2120
  • Joined: 19-February 08
  • Gender:Male
  • Location:Northern Ireland, Belfast
  • Project:life
  • Wiki edits:165
While I give the best of luck to Selbi, I also should inform of my intent to leave judging for this year.

Recently I have been pursuing other interests and if I'm 100% honest, I have zero interest in the hacking scene anymore. I have been wanting to further chase my music endeavours as well as helping out what is a fast growing sim racing community. I will always have massive thanks to this scene for allowing me to start building my talents, and I will be forever grateful for having the chance to help out with the contest these last few years, to the point of judging last year. But I don't think it'd be fair, nor appropriate, to stick around to something I just don't have the interest in any further, nor would it be fair on SHC to divide my attention from it on my hobbies and said community.

I've said to Spanner privately that I'm still open to helping out in case of emergency, but I hope the person who inevitably takes my place realises the task ahead isn't going to be as easy as playing some games and giving a score to it. It sure was an eye opener to me last year.

#40 User is offline Spanner 

Posted 14 July 2017 - 10:02 AM

  • The Tool
  • Posts: 3149
  • Joined: 02-June 07
  • Gender:Male
  • Location:United Kingdom
  • Project:Sonic Hacking Contest
  • Wiki edits:2,193
I know some people might feel rather concerned that four judges have left this year, and I can understand those concerns. I thank amphobius, LazloPsylus, Shannon and StephenUK for their time being involved with the Hacking Contest no matter how long they were judging for.

Judging is a very difficult process and it is also time consuming too, and as well as judging there are other responsibilities such as being involved in planning various parts of the contest. A few judges left because they didn't feel they had enough time nowadays to take part fully in the process, some left for personal reasons and some left because they lost interest in the hacking side of this community, or even the Sonic community overall for various reasons.

As stated in the first post of this thread, the judging list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. We have recruited five new judges this year, some to replace those who left; others to help expand the judging team. We've worked very hard this year on recruiting a few people who have been involved with 3D modifications. We may have a sixth new judge soon, or we may leave the slot vacant.

We have a lot of good things in the works behind the scenes and we're nearly ready to announce a few of them. The website is still in the works, Cinossu is working very hard on a brand new site that'll do the job for many years to come and will have many new features. SuperEgg has been going around contacting a good load of people to take part in the Media Panel using the suggestions people have given us, and we've already got some new recruits lined up that you should be very familiar with – announcements will happen over the next few months regarding who will be there for the Contest Week.

We've also got a few things this year that if we're able to pull them off, you're going to really like what we've got arranged.

In the meantime, we've still got a few months to go until the deadlines so continue to work hard on your entries if you plan on submitting to either the Hacking Contest or the Hack Expo – don't forget to ensure your entries meet the Quality Control Criteria otherwise they won't be approved for submission.

Also, we have re-opened the Discord Server, as we had to kill the link previously because of problems that have now been completely resolved. It's the same place as last year, so if you left thinking that the server was only there for last year's contest, you can come back. If you haven't been in the server before, feel free to join, we don't bite. We also have an IRC Channel which relays from the main Discord channel available at irc.badnik.zone #SHContest.

In addition, the Sonic Hacking Contest now has a Twitch channel which will be used for various things including rehosting Contest Week streams from the Media Panel if they give consent for that.
This post has been edited by Spanner: 14 July 2017 - 10:09 PM

#41 User is offline ALittleTooFast 

Posted 30 July 2017 - 01:28 AM

  • How about that?
  • Posts: 16
  • Joined: 12-November 16
  • Gender:Male
  • Location:Somewhere in time and space.
Would art be considered "stolen" if it's taken from the Spriter's Resource? Or is it alright so long as you credit the person who ripped them?
This post has been edited by ALittleTooFast: 30 July 2017 - 01:29 AM

#42 User is offline Ravenfreak 

Posted 30 July 2017 - 07:32 AM

  • Posts: 2643
  • Joined: 24-November 08
  • Gender:Male
  • Location:O'Fallon Mo
  • Project:Hacking some 8-bit Sonic game
  • Wiki edits:112
Just give the person who ripped the sprites credit in your hack. I suck at sprite art, so I tend to get sprite sheets from that website. Now if you actually ripped assets from someone else's hack, that's a completely different story and it's frowned upon.
This post has been edited by Ravenfreak: 30 July 2017 - 07:32 AM

#43 User is offline Super Egg 

Posted 30 July 2017 - 08:31 PM

  • Master of MS Paint.
  • Posts: 278
  • Joined: 01-July 10
  • Gender:Male
  • Location:Tomball, TEXAS
  • Project:Sonic 2 beta 3 hoax
  • Wiki edits:46

View PostALittleTooFast, on 30 July 2017 - 01:28 AM, said:

Would art be considered "stolen" if it's taken from the Spriter's Resource? Or is it alright so long as you credit the person who ripped them?



Judge Here, lemme answer your question real quick.

TL;DR, use whatever sprites you want, as long as you credit the creator, unless they come from illegitimate sources.

What are illegitimate sources?

- Websites that contain databases of art from hacks that are refer to themselves as "open-domain" or whatever dumb claim they use.
- People who are sketchy as fuck and claim they made it, even though it looks suspiciously familiar
- Ripping them from ROMS. Don't do that, that is bad.
- Random sprites from Deviant Art. This happens way too much.
- Russian hacking websites. 89% chance that it is stolen from somewhere else. Those asshats steal everything, don't trust em'.

So, no, it wouldn't be stolen little Timmy, but you better credit them, otherwise the hounds will be released on you and your soul be damnned to the eternal pits of hell.

I hope that helps.

#44 User is offline Spanner 

Posted 31 August 2017 - 10:39 AM

  • The Tool
  • Posts: 3149
  • Joined: 02-June 07
  • Gender:Male
  • Location:United Kingdom
  • Project:Sonic Hacking Contest
  • Wiki edits:2,193
As you may know, our intended Hacking Contest Week was set for Monday 6th to Sunday 12th November.

It has now been announced that Sonic Forces will be released during this period. As to not inconvenience some of our Media Panel who would be now no doubt be occupied with Forces stuff, we are delaying this year's Hacking Contest to a later period of time.

Although the Forces release is a reason as to the delay, we were going to have to do this anyway as development on the new website in the works that handles submissions and a bunch of other stuff including new features had stalled due to serious laptop problems which are taking longer than usual to fix. We don't want to go back to using the old website due to issues that worsen every year, so we are giving our website developer extra time to recoup from lost time due to these laptop issues.

With that being said, here are the new dates to remember for this year's Sonic Hacking Contest:

The primary submissions deadline for entries will be the end of Sunday 22nd October. You must have submitted a playable build by then to the contest site on your entry in order for it to be accepted past this point; otherwise the entry will become a Hack Expo candidate which will not be judged.

You then have a week to refine your entry, fix any issues, and upload your final build. This final deadline will be the end of Sunday 29th October.

If you are submitting to the Expo rather than the Contest you have until the end of Sunday 12th November to refine your entry and upload your final build.

The NEW Contest Week date is Monday 20th to Sunday 26th November. We will announce this year's Media Panel in due course, as the date change may affect availability of those already confirmed, not to mention there may be additional panellists as a result of the date change too.

Please remember the Quality Control Criteria explained in the first post of this thread – judges WILL be looking at your entries to ensure they meet the criteria of the Hacking Contest and Hack Expo. Judges reserve the right to move your entry to the Hack Expo or decline your entry should they feel that it is not up to the Hacking Contest standards of this year.

You have all been given extra time this year, do NOT disappoint us!

#45 User is offline Spanner 

Posted 09 September 2017 - 01:15 PM

  • The Tool
  • Posts: 3149
  • Joined: 02-June 07
  • Gender:Male
  • Location:United Kingdom
  • Project:Sonic Hacking Contest
  • Wiki edits:2,193
Please read the first post of this thread regarding our current stance on Sonic Mania mods in the contest.

Obviously we are open to discussion on the issue should people have any issues with it, but with the current interest in Mania mods no doubt there will be some who would have had some interest in submitting this year.

  • 6 Pages +
  • 1
  • 2
  • 3
  • 4
  • 5
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users