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Sonic Unleashed (Debug enabled beta)

#1 User is offline Lanzer 

Posted 23 November 2016 - 07:08 PM

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Shit that SU build sounds super interesting. can't wait to see whats found in that!

EDIT: If you wish to download this preview build:
http://forums.sonicr...showtopic=36251
This post has been edited by Lanzer: 09 December 2016 - 07:52 PM

#2 User is offline N!NJA 

Posted 23 November 2016 - 08:22 PM

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View PostLanzer, on 23 November 2016 - 07:08 PM, said:

Shit that SU build sounds super interesting. can't wait to see whats found in that!


Just to be a huge tease and to draw up some hype.

The Unleashed data does have older backups, Not sure if these are in final. (Date modified is 2016 due to extracting the data.)

There's weird filenames such as "culling"

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There's a weird folder named reddog and there's some .dds files within. Opening those DDS files shows a debug icon and uhm sonic's dismembered arm?

Posted Image
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I plan to do 1 release a week or so getting the Wii bit's done first.

#3 User is offline Dark Sonic 

Posted 24 November 2016 - 07:55 AM

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Wow an Unleashed Beta? That game went through some pretty good overhauls in its time I'd love to see what's in it

#4 User is offline N!NJA 

Posted 24 November 2016 - 08:09 AM

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View PostDark Sonic, on 24 November 2016 - 07:55 AM, said:

Wow an Unleashed Beta? That game went through some pretty good overhauls in its time I'd love to see what's in it



From my looks at the files there's many backups and older versions of levels along with that weird stuff from above.

This is a picture of everything I've got to release but some can't be posted here due to rules, But they will be released elsewhere that allow it.

http://imgone.co/ima.../11/24/I5xE.jpg The Second Generation's disk is the same as the other sadly.

I haven't been able to try the unleashed beta as I'm lacking a 360 XDK currently.

My aim is to do 1 release a week. Going to do the black knight next. Not sure what changes are in that.

#5 User is offline TimmiT 

Posted 24 November 2016 - 11:13 AM

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Seems like the Unleashed beta might have some really interesting stuff. Looking forward to its release. Also, I'm kinda curious about if Black Knight has left-over Secret Rings stuff in it.
This post has been edited by TimmiT: 24 November 2016 - 11:14 AM

#6 User is offline minichapman 

Posted 24 November 2016 - 11:21 AM

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View PostTimmiT, on 24 November 2016 - 11:13 AM, said:

Seems like the Unleashed beta might have some really interesting stuff. Looking forward to seeing its release.


It'd be interesting to see how late in development that things were changed. I'll be honest, I'm not expecting a huge amount with how late in development it is. At the same time, any Unleashed proto stuff is better than none whatsoever.

#7 User is offline Black Squirrel 

Posted 24 November 2016 - 12:45 PM

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Let's make a prediction:

In Sonic Unleashed, you will default to 99 lives.

#8 User is offline Twilightzoney 

Posted 24 November 2016 - 01:42 PM

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I'm so interested in the Unleashed one. Already see some different files just from that screen shot there. Should be cool to see some old layouts. Especially if that is the old Mazuri layout.
This post has been edited by Twilightzoney: 24 November 2016 - 01:50 PM

#9 User is offline Dario FF 

Posted 24 November 2016 - 01:43 PM

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There's a LOT of unused layout data in the final release of Unleashed, and a lot of them don't match the level geometry at all. The backups could very well be the files from those versions, but without the geometry backups they might not be super fun to look at. However, it's very likely the collision is intact, so it might be playable in some way or another.

Interesting stuff.
This post has been edited by Dario FF: 24 November 2016 - 01:45 PM

#10 User is offline Twilightzoney 

Posted 24 November 2016 - 02:35 PM

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Actually since it says disk 1 on there for Unleashed, did it have a disk 2. Since the GUI stuff in Unleashed contained disk1 and a disk2 icon in the original release. And in the update data later on they removed it and deleted it out. So might contain the High Res GIA as well on there. But probably only half the game is on there. I'm just guessing here since we can't see all the files. Just seeing that name on the disk reminded me of it. If so this can be a pretty old build.

Kinda hope thats not the case since not all content may be on there then. Since you'd only seem to have disk 1.

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Also noting eggman land isn't in there nor are some of the other levels files from the look of that screen shot there. Due to them being in the later half of the game would support that this is the two disk deal.

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Heres from my dump of the game.
This post has been edited by Twilightzoney: 24 November 2016 - 03:25 PM

#11 User is offline Paraxade 

Posted 24 November 2016 - 04:59 PM

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geeeez count me as another person VERY interested to see what's in that Sonic Unleashed build! It's fascinating to get to see what sort of changes the levels went through prior to release especially if there's even older versions of the levels still on the disc.

Any chance of getting a full list of the files on the disc in the meantime while we wait for the release, so we can speculate better about what data may/may not be present? If not no biggie, I'm patient and it's awesome you're gonna be releasing this at all c:

#12 User is offline N!NJA 

Posted 24 November 2016 - 05:31 PM

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View PostParaxade, on 24 November 2016 - 04:59 PM, said:

Any chance of getting a full list of the files on the disc in the meantime while we wait for the release, so we can speculate better about what data may/may not be present? If not no biggie, I'm patient and it's awesome you're gonna be releasing this at all c:


Here you go, https://mega.nz/#!zh...MPqprmWzNic_zyc
EDIT: Ooops ignore unleashed.txt/FileList.txt in that list ^

There is 23,940 files in the preview build. (Ignore unleashed.txt/FileList.txt it was me failing at getting the filelist :P)

Not sure if there was a disk 2. I asked the seller before I paid him €400 for the lot and he said that was the only disk given. I've never played unleashed myself so I couldn't say more. I normally stick to the retro sonic games but as a collector and someone trying to preserve stuff I grabbed these.

I do know of 4 GC builds but these would sent me back another €350 or so.

Also @DRX if you read this I still need to send you that heroes disk. I haven't touched it and I've been waiting to hear back. (I'm Demon from assembler if you can't remember as I use another nick here :P)
This post has been edited by N!NJA: 24 November 2016 - 05:36 PM

#13 User is offline Twilightzoney 

Posted 24 November 2016 - 05:37 PM

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Yeah from looking at the file list that's only the first half the game so there might have been a disk 2 then most likely. Since it seems like this is a really different handling of the game. Really awesome.

edit: Still worth checking out for the layout data for the Daytime levels since we can view the collision of the level in the game. And see how different the layout is.
This post has been edited by Twilightzoney: 24 November 2016 - 05:56 PM

#14 User is offline Paraxade 

Posted 24 November 2016 - 05:39 PM

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View PostN!NJA, on 24 November 2016 - 05:31 PM, said:

View PostParaxade, on 24 November 2016 - 04:59 PM, said:

Any chance of getting a full list of the files on the disc in the meantime while we wait for the release, so we can speculate better about what data may/may not be present? If not no biggie, I'm patient and it's awesome you're gonna be releasing this at all c:


Here you go, https://mega.nz/#!zh...MPqprmWzNic_zyc


this is awesome, thank you!! I'm not super familiar with Unleashed myself but I'm sure Dario and Zoney can tell a lot from this.

edit: It looks like there's old geometry data for Chun-nan/Mazuri Night but not for any of the other stages, unfortunately.
This post has been edited by Paraxade: 24 November 2016 - 05:45 PM

#15 User is offline Dario FF 

Posted 24 November 2016 - 06:20 PM

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Thank you very much for the file list!

Seeing some significant changes in file structure, amount of files for stages and some signs of possible backups and layout changes. We should probably make another thread towards documenting what's inside once the dump is out. :)
This post has been edited by Dario FF: 24 November 2016 - 06:20 PM

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