winterhell, on 22 July 2015 - 12:28 PM, said:
I wouldn't say that. The younger and/or less experienced players often do not manage to get all the emeralds even by the end of the last stage(S3 and S&K separately) despite trying. I agree with your point that the game is too easy and someone mentioned that it throws 1UPs at you. Maybe thats its main drawback, especially the difficulty drop in Mushroom Hill Zone.
As a child, the first time I got the 7th Chaos Emerald was in Ice Cap 2 (I'd normally still not have them all by the time I'd reached Mushroom Hill), and I'd always struggle to get the 7th Super Emerald before Sandopolis 2. But the special stages are more so much more easily accessed in 3D than than in the others. There's no ring limit and they're hardly hidden at all really, at least aside from a very small number in the SK-hald. The game was definitely too lenient with them.
Deef, on 22 July 2015 - 01:29 PM, said:
What if it was Sonic 3 with 4 (audio and visual) variations of every act? I'd be quite happy with that. Seriously... Past Icecap and Future Icecap..?? ysplz~~
You mean Sonic 3 with time travel? Don't get me wrong, the time travel in CD is really awesome. Seeing all those variations is great. The problem is though that they serve little to no purpose in the gameplay. And actively seeking them out is such a chore it's just not worth it at all. Playing through CD without bothering about the Time Zones makes it a much better experience.