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Sonic Megamix New style (maybe), new thread

#1 User is offline Stealth 

Posted 08 July 2015 - 05:00 PM

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  • Project:Sonic Mania, HCGE, Sonic Megamix, SonED2, [...]
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Hey, remember that thing called "Sonic Megamix"? I kinda do :|

This is sort of a renege of my "no talk" policy, maybe. I don't know

Anyway, I've been promoting my patreon lately, and as I disclosed Megamix as one of my for-free fan side-projects in the description, it's brought a little attention back to the game in general. People have expressed interest, asked for release dates, etc. In response, I decided to attempt a presentation in preparation for handling patron updates for anything I do. This includes a (silent) video and a long, descriptive blog post that explains it


(Be sure to read the blog post!)


Some key points-

- The changes from the earlier versions have bred what are now effectively two games: "Sonic 1 Megamix" (everything v4.0b and below) and "Sonic Megamix" (the "new levels" version with a ton more new content, officially shown only in video). The differences were vast enough to justify separation, and preserve "Sonic 1 Megamix" as a sort of "bonus" thing

- I show off some tech aspects of my test process, and at the same time, display a little more of the new Sunny Shores than could be seen in the previously-released video ("Never Cancelled")

- I display and explain what currently exists of a total engine rebuild, intended to replace the current version for better performance that will hopefully lead to some neat stuff

- I announce that, in response to my current patrons being Sonic fans and the requests regarding Sonic Megamix, that I will start by bugfixing and releasing a standalone version of "Sonic 1 Megamix" (not Sonic Megamix), which will essentially be an updated/upgraded version of what was called "v4.0b". "Sonic Megamix" content is still very in-progress and needs to wait for later release

That's just the gist, though, so, please head on over to the blog post for full details. Share it if you like, as well as this tweet for twitter users

This doesn't mean constant, super-detailed updates or anything, but I might consider discussing it more in the future. "Sonic Megamix" relies on more people than just me, and is still a good way from completion

#2 User is offline Samba-boy 

Posted 08 July 2015 - 06:24 PM

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HOLY SHIT WHAT IS THIS I DON'T EVEN

EDIT: Okay, and now for a more well-structured post... This is huge. As in, well, huge. Funny thing, the reason I replied like this crazy fanboy at first was purely because of the fact that I just yesterday played the unstable 2011-build, one thing I've decided hold off for a long time as the team stated they didn't really want people to play it. For some reason I only played Sunny Shores act 1 and called it quits but it's fitting to actually have some news so recently after that play. But if this simpleminded trial member is correct... This means there are now officially 2 versions of Megamix? Well shit, I love it, I'll play it.

Yeah, that was worth a trial post. Goodluck to you Stealth and ofcourse the rest of Team Megamix.
This post has been edited by Samba-boy: 08 July 2015 - 06:34 PM

#3 User is offline Josh 

Posted 08 July 2015 - 08:27 PM

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Back'd! Might not be able to afford it every month, but I've gotten years of entertainment out of your work, and I'd love for you to be able to devote more time to your own pursuits. Looking forward to the S1M bugfix!

#4 User is offline 360 

Posted 08 July 2015 - 09:51 PM

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Backed at $30 a month. The most I can afford at the moment. As far as I'm concerned; this is Stealth. The most important creator and contributor to the Sonic community. You're looking at decades worth of projects from Project Mettrix to Sonic Megamix to SonED - he's gone above and beyond to do far more than most. If this funding stream amounts to a point that allows Stealth creative freedom to work on whatever he wants including Sonic Megamix then that is a cause to which I am willing to contribute. I just hope that others on here are able and willing to contribute too. I'd love to see the pledge amount be boosted over the coming days. I've contributed to the limit of my capability. That said I'm moving soon to start a new job. That job pays far more than I currently receive at the moment. I hold the intention to increase my pledge around then.

So good luck Stealth. You have my support. Breaking the silence on Megamix like this is fantastic to see too. It'd be amazing if updates like this could continue.

#5 User is offline KingofHarts 

Posted 08 July 2015 - 11:56 PM

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Thank you Stealth:

* Mettrix
* Megamix
* SonEd
* Sonic ports to GBA and DS
* Sonic 1 and 2 mobile

Here's to all of this, and to everything you do in the future.

#6 User is offline ThomasSpeedrunner 

Posted 15 July 2015 - 08:38 PM

  • resident lowercaser
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holy feking shit I don't even

To be entirely honest, even after the leaked build I was worried (yes, worried, I surprisingly care about this thing) that the new stuffs and any hope of seeing them were gone for good.

Hooray this is a thing again I guess.

...yeah, I just now learned of this thing's revival so I don't really have much to say except this:
Good Game, Good Job, and most importantly, GOOD LUCK. Good-fucking-Luck. You'll need it with the scale this hack appears to be on, assuming it's even measurable anymore in comparison to most of the hacks seen these days.

#7 User is offline Stealth 

Posted 19 July 2015 - 02:20 PM

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http://hcstealth.tum...t-are-you-doing


#8 User is offline Caniad Bach 

Posted 19 July 2015 - 02:40 PM

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Sonic 4 physics confirmed?!

#9 User is offline DigitalDuck 

Posted 19 July 2015 - 03:03 PM

  • Arriving four years late.
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Sonic 3 physics confirmed.

#10 User is offline LoneDevil 

Posted 19 July 2015 - 03:08 PM

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Sonic CD physics confirmed.

#11 User is offline Yeow 

Posted 19 July 2015 - 04:12 PM

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Espio the Chameleon in Sonic skin confirmed.

#12 User is offline Josh 

Posted 19 July 2015 - 04:13 PM

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I can't find it, but this reminded me of that Generations video from years ago where Sonic spends like five minutes trying to reach a spring. I won't spoil the ending for those who haven't seen it. Hopefully someone saved the link.

#13 User is offline Stealth 

Posted 19 July 2015 - 04:23 PM

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View PostJosh, on 19 July 2015 - 04:13 PM, said:

I can't find it, but this reminded me of that Generations video from years ago where Sonic spends like five minutes trying to reach a spring. I won't spoil the ending for those who haven't seen it. Hopefully someone saved the link.

http://www.sonicretr...ega-of-america/

#14 User is offline KingofHarts 

Posted 19 July 2015 - 06:27 PM

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View PostThomasSpeedrunner, on 15 July 2015 - 08:38 PM, said:

Good-fucking-Luck. You'll need it with the scale this hack appears to be on, assuming it's even measurable anymore in comparison to most of the hacks seen these days.


Lest we forget, Megamix set the bar for what hacks today try to achieve. It WILL deliver. Stealth isn't a dummy...




#15 User is offline ICEknight 

Posted 19 July 2015 - 07:23 PM

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I've been trying to remember where that music came from, to no avail... Can somebody please refresh my memory? :(

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